SHOES!!!

Started by hector212121, March 23, 2015, 08:08:19 PM

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hector212121

Should be extremely protective.

Cause, you know, pants only armor the legs...

Also, higher quality shoes should reduce dirt-tracking(less cleaning work)

Shinzy


SteelHeart


Monkfish

Definitely, with movement speed penalties for knackered or non-existent shoes.
<insert witty signature here>

Johnny Masters


Keychan

I'd like to have a way to prevent my colonist's toes from being shot off so I wouldn't have to replace the entire leg.  Things like boots could probably help you move through muddy terrain.  Maybe steel-toed boots would probably best regular thing to wear, but you can have the best protection with fully plated boots with movement speed penalty. +1 For abducting natives to work in shoe factories.

Kegereneku

Frankly I prefer not bothering with shoes.
It's an acceptable break from reality and I have yet to hear Tynan do some sort of Wardrobe to be able to store complete clothes/armor set without spreading them on the ground over 10 square meter.
"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !

hector212121

Keg... The feet are completely unprotected by anything but a shield.

Kegereneku

Ah well, it's true the game still count them. But that can be balanced out for feet injury to be anecdotal.
Myself I never had colonist lose any feet so as long as it never get frustrating to not be able to protect them I still don't care and consider that an acceptable break from reality.

Especially before Tynan make some locker/wardrobe.
"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !