Any time an Azuri is on screen I get spammed with this error:
Exception drawing torment: System.NullReferenceException: Object reference not set to an instance of an object
at AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix (Verse.PawnGraphicSet) <0x00a47>
at (wrapper dynamic-method) Verse.PawnGraphicSet.ResolveAllGraphics_Patch3 (object) <0x00016>
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x001aa>
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a>
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings (Verse.DrawTargetDef) <0x003f6>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings(DrawTargetDef)
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
It seems to only be the Azuri pawns that cause it to happen.
Any idea what might be wrong?
EDIT:
Alright, seeing as a new game does not generate bases for the Azuri, I'm guessing they're not meant to show up. That is unless I'm getting multiple issues.
If that is the case Faction Discovery is the "bad guy" as it generates bases for them.