Random Idea: Zombie Event

Started by pfox__, November 19, 2013, 04:56:04 PM

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pfox__

Apologies if someone already came up with this idea. It occurred to me while looking over my colony (which has a LOT of graves due to a stubborn insistence on giving all dead humans a proper burial) that I would be in a lot of trouble if, suddenly, every single grave had a zombie rise up from it!

So, the pitch: Have an event where all of the corpses lying about and/or in graves on the map are destroyed, spawning a "zombie" mob with the usual characteristics (high endurance, slow speed, etc). Maybe buried corpse zombies are weaker, as a perverse incentive to provide a proper burial? I don't know what the damage model is like (appears to be just hit points.. ie no individual body part/organ damage model as of yet), so probably not realistic to imagine adding "headshots" to put down zombie mobs quicker..

Anywho. Would be interesting and kind of silly. If you imagine there were enough "absurd" or "genre" events such as this, then would it make to, when starting a new game, have the ability to toggle the availability of absurd/fantastical events like this?

Also makes you think about body management in your colony. A rather distasteful solution might be pit burials/mass graves where you could torch bodies. But this isn't a zombie apocalypse sim, so I don't feel the need to imagine what it'd be like, with too much detail. I know some people have resorted to just having dump areas where they put corpses, instead of digging graves for everyone (As mentioned above, I've insisted on graves for everyone; at day 110 in my Cass. Classic colony, almost 1/3rd of the dirt space in my colony is given over to graves). I'll eventually have to start putting the dead into the ground outside my walls, before long.

Semmy

moved to suggestions

This has also been discussed alot. And tynan has stated no zombies as is.
They wont join the game as original zombies thats for sure.

And my opinion is that i cant see another zombie
The only thing necessary for the triumph of evil is for good men to do nothing.
Edmund Burke

Bob Buddha

Well he did list Firefly as an inspiration for the game.  How about some Reaver-esque mobs.

Galileus

Zombies... again? Darn, we have seen so many zombies in few last years, people needed to start calling them "infected" just so that people don't throw their products out of the window. Darn, strike it! We have seen so many zombies in few last years, people needed to start calling them "infected" but then we have seen so many "infected" people needed to to start calling them something else, just so that people don't throw their products out of the window. No more zombies. Really. Just no.

Rhodes

My vote is for a robot zombie apocalypse event.
They're renegade robots that wear the skins of the humans they kill, giving the appearance of walking corpses.

killerx243

I think it would be kinda interesting, especially when the endgame goal of leaving the planet is in. Maybe it doesn't always happen, like day 100 or so when you are sitting comfortably you realize the planet is not safe for life anymore (they could of been in the planets capital and start spreading). Slowly more and more show up and building a ship and leaving seems like a good idea.

But again I mean rare, some people like building colonies for the sake of them being the new home.

windruf

only if there are corpses unburried for a long time. we don't want unpreventable events ;)

Merry76

Quote from: Rhodes on November 19, 2013, 06:47:15 PM
My vote is for a robot zombie apocalypse event.
They're renegade robots that wear the skins of the humans they kill, giving the appearance of walking corpses.

That sounds like Necron Flayers.
And no, I dont think that Tynan should spend money on a possible copyright infringement legal battle. That would be a waste of funds that could go into further developing the game.

While cool, WH40k isnt exactly what Firefly (which inspired Tynan for this game) is about, so no Necrons (or Orcs, Eldar, Tau...) please. We do have Reavers in that 'verse though. Not sure if they qualify, or if they will make an entry. If they do, brace for impact. Reavers are no laughing matter

Galileus

Quote from: TynanIn its fiction, RimWorld draws a lot from Firefly. (...) The Warhammer 40,000 universe also forms part of our inspiration.

;)

You're perfectly right with no orkz or necrons, but some WH40K vibe my yet get in there ;)

Merry76

Chainswords then. Because punching people in the face is so 1880  ;D