Problems with 10f loading a 10d savefile?

Started by Cassey, April 22, 2015, 11:28:27 PM

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Cassey

Load starts fine, then the debug log pops up:  http://puu.sh/hnCME/470ee18a62.png

Some of the screen messages are weird, I presume since the game isn't fully loaded, such as needing a meal source.

5 minutes or so later, its still trying, although the "Object Reference not set" message counter is over 25,000 now...

Tynan

Blast. I thought this might happen.

Here's how to fix:

Add this text somewhere between any two of the job defs in Mods/Core/Defs/JobDefs/Jobs_Joy.xml

  <JobDef>
    <defName>PrivateTime</defName>
    <driverClass>JobDriver_RelaxAlone</driverClass>
    <reportString>Having private time.</reportString>
    <joyDuration>2000</joyDuration>
    <joyGainRate>1.5</joyGainRate>
    <faceDir>0</faceDir>
    <joyKind>Meditative</joyKind>
  </JobDef>
Tynan Sylvester - @TynanSylvester - Tynan's Blog

ascdren


Saularian

Teehee  ;D  I giggled  ::)

"private time" being "meditative"  ;)

(I know, need to get my head out of the gutter)

Cassey

Quote from: Tynan on April 23, 2015, 01:55:34 AM
Blast. I thought this might happen.

Here's how to fix:

Add this text somewhere between any two of the job defs in Mods/Core/Defs/JobDefs/Jobs_Joy.xml

  <JobDef>
    <defName>PrivateTime</defName>
    <driverClass>JobDriver_RelaxAlone</driverClass>
    <reportString>Having private time.</reportString>
    <joyDuration>2000</joyDuration>
    <joyGainRate>1.5</joyGainRate>
    <faceDir>0</faceDir>
    <joyKind>Meditative</joyKind>
  </JobDef>


Confirmed!  That fixed the problem.  Thanks!

s7jones

How come "Private Time" was removed? I thought it gave the game some character personally. It certainly made the pawns feel more human.

Tobias

Quote from: s7jones on April 25, 2015, 02:14:29 PM
How come "Private Time" was removed? I thought it gave the game some character personally. It certainly made the pawns feel more human.
+1