Horseshoes, now we need pack animals

Started by Emetivore, April 18, 2015, 07:12:03 PM

Previous topic - Next topic

Emetivore

The only reason anybody would or could play Horseshoes is if they had horseshoes around. Currently, there's nothing in the game that would wear a horseshoe. Why do the colonists have all these horseshoes?

It would be awesome to add mules to the game. There have been many times that I wanted colonists to mine some steel across a large map. We could facilitate this, and explain the horseshoes, with mules.

They could act as a stockpile with a weight limit. You could have a colonist leash them or ride them, then go to the place you want to mine. The colonist could then mine and store the goods in the mule. When the mule is full, a notice would appear, and the colonist could take him back to base to unload.

Or, you could implement a two-point path system and designate it as a route of some sort. You could take a group of mules to the mining point and whenever any of them are full, they go back to base themselves then return when empty. Those, however, would be some very smart mules.