non interactive joy tasks

Started by josmow, April 21, 2015, 01:11:36 PM

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josmow

I have a colonist that is bedridden due to a flu, and he has power armor (id rather he not rampage). hes now upset since he hasn't been able to fill up his joy bar. why can't we have a radio or something to create low levels of joy just by being near/in the same room as them, similar to how relaxing socially works by talking to other pawns, but its just a slow trickle of joy instead of being a task they end up performing.
Science might be an annoying b***h, but Magic is her slutty, drug-addicted cousin. Who enjoys screwing with your head.


^ warning! may contain ponies!

dakenho

im not sure if relaxing socially gives joy to people who interact with said person but you could put the hospital bed in the dinning area.  not sure how tv works in the game but its worth a shot.