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Author Topic: [MOD] (Alpha 1) Cala13er's Minecraft in Rimworld Texture Pack (v.0.1)  (Read 7665 times)

Cala13er

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Cala13er's RimCraft Texture Pack V0.1
The idea of this texture pack came to me whilst I was playing Minecraft with a 64*64 texture pack. I remembered that a tile in RimWorld was 64*64 and decided that I would make a Minecraft texture pack! Seeing as I made a 64*64 texture pack of minecraft that featured all the Minecraft default textures in a higher resolution (32*32, 64*64, 128*128, 256*256 and I attempted a 512 by 512 Version but gave up.)

I have got a lot more textures however have not implemented them in this version of the texture pack due to incompatibility issues.

Textures included up to date (In-Game name - Minecraft texture used)
Soil - Dirt Texture
Rough Stone - Smooth Stone Texture
Rough Hewn Rock - Cobblestone Texture
Carpets - Appropriate Color Textures
Gravel - Gravel Texture
Sand - Sand Texture
Metal Tiles - Iron Block Texture
Paved Tiles - Half Block Full Texture
And a few more...



How to Install:
1. Make a back-up of your resources.assets file found in RimWorld/RimWorld(Version)Win_Data.
2. Move the resources.realism.assets into Rimworld and rename it "resources.assets"

Downloads:
Cala13er's RimCraft Texture Pack V0.1 (MediaFire) - http://www.mediafire.com/download/hv93h2ka6o7ad9y/resources.minecraft.assets
Cala13er's RimCraft Texture Pack V0.1 (DropBox) - Coming Soon
Cala13er's RimCraft Texture Pack V0.1 (Box) - https://app.box.com/s/qt5q6yuxk5dw7j8sx0cj
« Last Edit: February 05, 2014, 04:42:08 PM by AcDie »
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Darker

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Re: [MOD] (Alpha 1) Cala13er's Minecraft in Rimworld Texture Pack (v.0.1)
« Reply #1 on: February 11, 2014, 06:23:10 AM »

Can you make the textures blend, like the default ones do?
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Cala13er

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Re: [MOD] (Alpha 1) Cala13er's Minecraft in Rimworld Texture Pack (v.0.1)
« Reply #2 on: February 11, 2014, 08:28:09 AM »

Can you make the textures blend, like the default ones do?
How do you mean?
Like the gravel blends with the dirt?
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Darker

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Re: [MOD] (Alpha 1) Cala13er's Minecraft in Rimworld Texture Pack (v.0.1)
« Reply #3 on: February 11, 2014, 09:02:43 AM »

Exactly.

[attachment deleted by admin: too old]
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Cala13er

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Re: [MOD] (Alpha 1) Cala13er's Minecraft in Rimworld Texture Pack (v.0.1)
« Reply #4 on: February 12, 2014, 06:07:02 AM »

Exactly.

unfortunately the fade part is not changeable from the texture pack side. If you want it to fade you have to go into the mods folder Open Terrain Definitions --> base Terrains and change the "Fade Options" to your liking :). Sorry.
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