just how big do you want rim world to become?(single title/game)

Started by billycop32, April 26, 2015, 12:29:54 AM

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just how big do you want rim world to become?(read before voting)

just let me manage my colony in peace...(current form)
let's take the fight to the enemy!(allow raiding outside the colony)
can we create a civilization?(multiple colonies working together)
all I ask for is a big spaceship and a star to steer her by.(space exploration)
give me the universe! the universe I say!(space colonies/empires/federations)

billycop32

I'm giving everyone 2 votes so if you can't make up your mind between 2 scales just vote for both XD

how big do you want to see the "rimworld universe" become?

this poll is solely for this game/title if enough people want a poll that would span multiple games/titles, i'll create a new poll for that. i'll be creating a new poll for multiple games/ titles later today. the amount of voters in this one alone has made me very curious if the result would differ.

GamerGuy

I would like to start off small (1 colony) Then DESTROY anyone who stands in my way. :D

RickyMartini

I think I'm good with staying and managing my colony. Only thing I really look forward to is making the factions a little bit more in-depth and diplomatic.

rexx1888

i dont necessarily need more than one colony, but i would liek for the world beyond my colony to grow and change, and id like to have a hand in some of those changes. I especially want to be able to crush aggressive enemies that wont bugger off.

Still, i like it as is, i just feel that the world should be a bigger part of the equation than what part of it is cold or hot

Turps

I've always wanted a "Death Star" that would be nice eh? Do ya think its achievable with 20 colonists? jk^^ I am happy
Its not a battle unless some limbs are getting shot off!

Kegereneku

I would have phrased the poll differently.
We always overlook calling this "settlement of survivor" a "colony", but calling raiders/factions enemies as if they were to be dispatched is biasing the interpretation.

How I understand the poll myself :
1) Colony zone only
2) Attacking other factions
3) World Map with player-city
4) Worlds colonization effort.
5) Obligatory unreasonable choices.

But to me, only 1) and an hypothetical "1.5) Outside exploration/diplomacy with other faction" is feasible within the gameplay of Rimworld. Anything beyond will ask a entirely different gameplay or detract from survival.
Once you get beyond 20 or so colonists, the dynamic change and it become more a matter of statistic and efficiency.

And aside, my only reason for outside exploration is to justify getting "item/events" that would be absurd to get directly anywhere you landed.
"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !

billycop32

I was going for humor but i'll add more information. thanks mate.

mc858

this game should be about survival- not thriving

We shouldnt be running a kingdom among kingdoms - we should be trying to survive in a harsh environment along with other survivor colonys (mad max style)

To this end- the game should get harder and harder =)

REMworlder

Quote from: mc858this game should be about survival- not thriving

I see RimWorld the same way. As features continue to get added, survival will become more than just having enough food and guns. Just inter-colony and more dynamic factional relationships will add a lot more depth to the game.

Wolfen Waffle

For $30?

Lets just fully flesh out the colony simulator before anything else

Huxli

I would love to start out as the 3 crashed survivors (more if you mod) and build up. Then you could build the ship causing the mid-late to be about  exploring the galaxy, or at least immediate star system, while creating/managing colonies/empires.

Right now i'd just be happy with more diplomacy options other then "send gold." Many times have I helped travelers who were attacked by random stragglers left on the map from previous sieges and raids.