[Mod idea] Hardcore mode

Started by GamerGuy, April 28, 2015, 04:54:57 PM

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GamerGuy

I'm making a mod which will  challenge every aspect of rimworld and I want to ask if any of you would be interested in this mod and it would be nice If I could have some help (Giving ideas would help). :)


Features [Ideas not defiantly in it]
*Crops only gives 1 produce
*Growing crops take 2x as long
*Blood loss and disease stages are quicker
*All buildings take 1/3 longer
*Mental break thresholds are shorter
*weapons/apparel which disintegrate 3x faster
*When a colonist breaks they go always go berserk 
*solar and geothermal generaters produce 1/3 less
*Fires are deadly because they spread 3x faster


More will be added and some might get removed but I want you to remember this is for people who want a REAL challenge, this idea is more natural death, starvation, blood loss ect.
If anyone wants to help code PM me.

This is a idea not fully complete.