More of a "cast away" vibe for early game

Started by todofwar, November 26, 2013, 06:43:08 PM

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todofwar

I was just thinking a few more intermediate steps from three sleeping bags to superfort would help with length a bit. For example, you don't get the ability to build walls until you manage to repair some kind of refining equipment that crashed with you. Until then, you have to sleep outside or find a natural cave. Also, maybe you have to subsist on wild plants for a while before you manage to get crops. And in the beginning you face more threats from local predators than raiders. 

Mouvitz

Yes, I think this is a good place to start if Tynan want's to throw a few bones at the community to keep us busy and off his back while he does more long term work.