[W|0.10.785] Cloth. Workbench: Stockpiles are ignored by "Do until" Total count

Started by isistoy, May 02, 2015, 02:11:26 AM

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isistoy

Sorry for the previous one, I wasn't explaining what I meant exactly:

When you create a "do until" bill for a clothing workbench, the total existing count of items to produce against is counting all items of the sort existing on your map. It is not influenced by radius (and I would say, this is normal), nor by any of your existing stockpiles (which is my problem).
If, for some reasons, you have not hauled all previous camps clothes, they will potentially forbid you to produce until you have the wished count or be hauled and destroyed and I felt it as an annoyance.
But maybe this is designed this way and is not a bug at all, I just wanted to report this.

I did have the problem on my 1 colony. I keep a save of it on my side, in case you cannot reproduce the behavior.
<Stay on the scene like a State machine>

Tynan

It's working as intended! This may be a clarity/AI issue but it's not a *bug*. Thanks.
Tynan Sylvester - @TynanSylvester - Tynan's Blog