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Poll

How you relate for the full removing automatic turrets?

Positive. It's realistic. Fight with killboxes continues.
Negative. Make a button to kill all enemies in one click.

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Author Topic: [1.0] [PROJECT] Hardcore SK project v7: Sunrise  (Read 1767191 times)

Uglyr

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #120 on: June 03, 2015, 05:24:24 PM »

Something seems buggy.
I cant switch the tables to a diffrerent thing, like wood.
Also, when i switch for example the chairs, from boarleather to something else (i only can switch to Muffalo Leather) i cant switch back, so i only can build Muffalo stuff, cuz i cant change the type of the furniture.
You can switch to only leather you have in stockpile. You have only Muffalo leather, so you can build only Muffalo stuff. Get some other and you'll be able to switch to it.
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Uglyr

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #121 on: June 03, 2015, 05:50:16 PM »

By the way. Generator hopper in 1.4 consume not just kindling and starts with important and all allowed. I think I could lose something useful if I had.


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skyarkhangel

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #122 on: June 03, 2015, 06:41:09 PM »

By the way. Generator hopper in 1.4 consume not just kindling and starts with important and all allowed. I think I could lose something useful if I had.

Omg. Thanks, needs to add new items in exception list for gen hopper.
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Mechanoid Hivemind

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #123 on: June 03, 2015, 07:42:33 PM »

Good catch man ill fix that in mine as well. Speaking of the generators do they produce heat?
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The individual is obsolete. When you and your kind are extinct, we will cleanse our collective memory of the stain of your existence.

spivtt

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #124 on: June 03, 2015, 09:58:30 PM »

does not start and gives a black screen.
Check whether there is a folder \Mods\Core\Defs
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Fox

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #125 on: June 04, 2015, 02:53:14 PM »

Что насчёт боевых турелей (начальных) на которые типо ставится оружие. Они работают?
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spivtt

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #126 on: June 04, 2015, 05:27:44 PM »

По краней мере устанавливаются, чего раньше не было, а стреляют или нет, не проверял.
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Cedarik

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #127 on: June 04, 2015, 05:56:59 PM »

New to mods not sure i got the install correct but the game runs no error and is really cool.Did notice i can plant some crops before i had done the research so im guessing my mod order is incorrect.Not having played most of these mods id like to get the load order right so it plays even better.

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skyarkhangel

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4 (29/05/15)
« Reply #128 on: June 05, 2015, 05:16:15 AM »

Update to 1.4c
Fixed some bugs... for exple: gen. hopper, concrete max stuck up from 24 to 75 + available in traders. Added for convenience new category "ammo". Some rebalance economy and turrets.
Don't need to start new game.

Что насчёт боевых турелей (начальных) на которые типо ставится оружие. Они работают?

Yes, it works.
« Last Edit: June 05, 2015, 05:25:16 AM by skyarkhangel »
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Fox

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #129 on: June 05, 2015, 08:25:19 AM »

Что-то с текстурой стула. Когда выбираю куда его поставить, прозрачную текстурку почти не видно.

Не понятно зачем в исследовании обработка камня, если камнерезный станок доступен до того как ты изучил исследование
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Blackglass Sand

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #130 on: June 05, 2015, 10:53:13 AM »

No one will smooth the stone floors in this mod or am I not understanding some prerequisite for smoothing the floors.  I like smooth rock floors. 
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Uglyr

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #131 on: June 05, 2015, 11:15:39 AM »

No one will smooth the stone floors in this mod or am I not understanding some prerequisite for smoothing the floors.  I like smooth rock floors.
I think you can not prioritize this job, but I guess it has the priority like mining (after nothing to mine). Before 1.4c it worked, haven't tried with 1.4c yet.
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Blackglass Sand

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #132 on: June 05, 2015, 11:49:57 AM »

Ok thanks, I will keep trying it.  I let smooth stone designation sit for a long time with no one doing the job... maybe everyone was too busy. Other times (other mods/unmodded) they get to the job relatively quickly. 

<edit> OK, they finally did the job... took a loooooong time.  Sorry for the false alarm.
« Last Edit: June 05, 2015, 01:20:32 PM by Blackglass Sand »
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vfc.prize

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #133 on: June 05, 2015, 05:56:05 PM »

Rubber... polymers... Sulphates... Please, how can I get this?
Thanks for your attention.
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Cedarik

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Re: [MODPACK] (Alpha 10) Hardcore SK Global modpack 1.4c (05/06/15)
« Reply #134 on: June 05, 2015, 06:26:22 PM »

Rubber... polymers... Sulphates... Please, how can I get this?
Thanks for your attention.

THIS ^^^ and Parifins?? Also a mod load order for this package please.
« Last Edit: June 05, 2015, 06:29:29 PM by Cedarik »
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