Updated to v. 1.2: Rimworld industry.37) Industrialisation 0.98 (Heavy modified. Adds nuclear power plant, concrete mixer. New resources: Copper, Aluminium and... Crude Oil)
38) MD-Base-7 (Modified. Changed the icon "coal" and some changes.)
39) MD-Industry-5 (Modified. Adds drilling rig and mine extractor.)
40) MD-Power-3 (Modified. You can build a fuel power plantwhich uses fuel and coal)
41) Chemical Industry (My new mod only works in combination with modified mods Industrialisation 0.98 + MD-Industry + MD-Base. Adds chemical laboratory, which produce from crude oil many useful things.)
Changes in v 1.2:
Fix some bugs in 1.1 like the impossibility to create microchips, stungun and some meal. Fix battle shotgun and other minor bugs.
Complete processing of the economic system.
Reworking research tree. Now about 80 researhes.
Full reworking the manufacture of medicines. Now helgerium not a finished medical device.
Enemies can now use even the powerful weapons.
Added new recipes for food, also changed qty harvested mushrooms.
Overall the game has become more difficult... some people says that this is crazy
