[1.0] [PROJECT] Hardcore SK project v7: Sunrise

Started by skyarkhangel, May 10, 2015, 11:40:32 PM

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How you relate for the full removing automatic turrets?

Positive. It's realistic. Fight with killboxes continues.
Negative. Make a button to kill all enemies in one click.

StormySunrise

Anyone know how to fix these errors?
I get them while trying to do quickstart and loading a save file
http://puu.sh/qDBxS/2886b0cca8.png
http://puu.sh/qDBx1/9a351c8f38.png



Zakhad

Quote from: StormySunrise on August 16, 2016, 03:00:54 PM
Anyone know how to fix these errors?
I get them while trying to do quickstart and loading a save file
http://puu.sh/qDBxS/2886b0cca8.png
http://puu.sh/qDBx1/9a351c8f38.png

The 2nd image I think was fixed in Yesterdays github under "Updated Brighten from A12, Orassians and other reworks." and onwards I can't say for sure but I did notice a lot of researchdef changes. What version are you running?

https://github.com/skyarkhangel/Hardcore-SK/commits/master

Anyone else having weird blinking userinterface every now and again? (I was running default alpha 14 build yesterday, I'm now running the latest github from "Merge branch 'master' of https://github.com/skyarkhangel/Hardcore-SK" onwards

Gurrnt

Anyone got an idea why my colonists won't clean? I got their clean priority to 1 but nobody seems to be cleaning anything, the place is filthy bringing their moods down.

Zakhad

Quote from: Gurrnt on August 16, 2016, 05:13:34 PM
Anyone got an idea why my colonists won't clean? I got their clean priority to 1 but nobody seems to be cleaning anything, the place is filthy bringing their moods down.

The cleaning zone is back you have to zone an area for cleaning.

katjezz


kaptain_kavern

This modpack is intended to be used as is.
Everything else is up to you and your knowledge with mods. The team here take lots of time to make all this mods works together. If something is not included it's most of the time because it's not compatible (also keep in mind that is only the first release for A14 now, more will be added i bet you)

StormySunrise

Quote from: Zakhad on August 16, 2016, 04:51:55 PM
Quote from: StormySunrise on August 16, 2016, 03:00:54 PM
Anyone know how to fix these errors?
I get them while trying to do quickstart and loading a save file
http://puu.sh/qDBxS/2886b0cca8.png
http://puu.sh/qDBx1/9a351c8f38.png

The 2nd image I think was fixed in Yesterdays github under "Updated Brighten from A12, Orassians and other reworks." and onwards I can't say for sure but I did notice a lot of researchdef changes. What version are you running?

https://github.com/skyarkhangel/Hardcore-SK/commits/master

Anyone else having weird blinking userinterface every now and again? (I was running default alpha 14 build yesterday, I'm now running the latest github from "Merge branch 'master' of https://github.com/skyarkhangel/Hardcore-SK" onwards

I downloaded the laetst version on the initial A14 release, so I probably need to downlaod the update :) thanks !

Patitodo

Hi.

I try to play as a Lost Tribe, but i'm really lost. Everything needs mechanism, but is impossible to get some. Not from the map, not crafting, can't trade...

How can I do something apart of hunt animals and harvest?


Owlchemist

Quote from: Patitodo on August 16, 2016, 05:55:35 PM
Hi.

I try to play as a Lost Tribe, but i'm really lost. Everything needs mechanism, but is impossible to get some. Not from the map, not crafting, can't trade...

How can I do something apart of hunt animals and harvest?

According to Sky...

QuoteMechanisms, components, electronics components can be found in the ship chunks.

Goo Poni

Quote from: Patitodo on August 16, 2016, 05:55:35 PM
Hi.

I try to play as a Lost Tribe, but i'm really lost. Everything needs mechanism, but is impossible to get some. Not from the map, not crafting, can't trade...

How can I do something apart of hunt animals and harvest?

The broken ship parts around the map provide the components, wiring and mechanisms for your start instead of just having them dropped with you at the start. Go find them and tear them all down. Should be solid for more than long enough to get several benches and a couple researches going before you need to start building more.

BlackSmokeDMax

Quote from: Goo Poni on August 16, 2016, 06:44:23 PM
Quote from: Patitodo on August 16, 2016, 05:55:35 PM
Hi.

I try to play as a Lost Tribe, but i'm really lost. Everything needs mechanism, but is impossible to get some. Not from the map, not crafting, can't trade...

How can I do something apart of hunt animals and harvest?

The broken ship parts around the map provide the components, wiring and mechanisms for your start instead of just having them dropped with you at the start. Go find them and tear them all down. Should be solid for more than long enough to get several benches and a couple researches going before you need to start building more.

Yeah, they make it probably a bit too easy, there is so many. In the A12 version you had to be very careful of your build order, now it seems there is quite a bit of freedom. Dunno, maybe that's better, not sure yet.

razedtearz



The only door option I have requires 15 Stein alloy and 1 component... nothing in the research tab or the help tab explains what tech or items would be required to build a regular wooden door... help a brother out, am I missing something, or do I have a corrupt install of this mod...

kaptain_kavern

Wooden doors are made out of wooden plank. Not wood logs

razedtearz

gotcha, the item drop box appeared after he hauled the planks to the stockpile. thanks.