Having more options for world creation

Started by Chadamir, May 14, 2015, 09:44:40 PM

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Chadamir

I personally love factions, and the ability to choose a min/max for how many factions there are would be wonderful. In addition more interfaction interactions. I would love to see a group of tribesmen get into a skirmish with some raiders both passing through your part of the map.

TwixFunSize

Well, I like your idea! But one thing to say is that  factions fighting against each other in your section of the map already happens.Its only accidental though and It doesn't happen often though. Unless your saying that they purposely come and attack where you are, that would be cool!

Frankenbeasley

I have, on a particularly satisfying day, had two large groups of visitors go at it in the courtyard of a largish, L-shaped colony. It was outlanders versus tribals, I recall, and the outlanders were winning, when mechanoids decided to land 'right on top of us', which happened to be roughly in the middle of the on-going fire-fight.

It may have been Mexican, but it certainly wasn't a stand-off. It was a glorious free-for-all and my colonists had steel doors and a lot of beer.

When the shooting stopped, they popped round the back and finished off the last moving centipede before picking up lots of free loot and a couple of prisoners.

Incidentally, that's when I discovered how quickly a friendly faction can turn on you - over nothing more than a couple of kidnappings and some corpse defilement/robbery.
You live and learn. At any rate, you live.  - Douglas Adams

ARiA1089

Quote from: Frankenbeasley on May 15, 2015, 05:29:10 PM
I have, on a particularly satisfying day, had two large groups of visitors go at it in the courtyard of a largish, L-shaped colony. It was outlanders versus tribals, I recall, and the outlanders were winning, when mechanoids decided to land 'right on top of us', which happened to be roughly in the middle of the on-going fire-fight.

It may have been Mexican, but it certainly wasn't a stand-off. It was a glorious free-for-all and my colonists had steel doors and a lot of beer.

When the shooting stopped, they popped round the back and finished off the last moving centipede before picking up lots of free loot and a couple of prisoners.

Incidentally, that's when I discovered how quickly a friendly faction can turn on you - over nothing more than a couple of kidnappings and some corpse defilement/robbery.
same thing happened to me kinda, with over 5k bottle of beer and a mountain base i had an evil ship piece (i didn't know what it did until it was too late) i shot at it with a turret just as a bunch of pirates /w shield landed right next to it

overall i think this would be amazing idea for the game
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