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Author Topic: [A11] EMP Guns  (Read 12402 times)

Adamiks

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[A11] EMP Guns
« on: May 17, 2015, 07:41:20 AM »



    Hi all!

    Overview:[/list]
    As you probably guessed this mod adds a EMP guns (Sniper Rifle and pistol - for now). You can buy/steal/craft them. To create them you will need A Gun (if you want to craft EMP Pistol you will need pistol etc.), EMP Grenade and some Uranium. Now you can show this nasty mechanoids who is boss!

    A drawback is that pirates may spawn with the EMP guns as well, disabling your turrets!




    Special Thanks to:[/list]
    temporaryname - for sniper rifle texture!

    Changelog:[/list]
    Code: [Select]
    1.11 - Alpha 11 Update (14.06.15)

    1.1 - Added EMP Sniper Rifle (18.05.15)

    1.0 - Initial Release (16.05.15)

    License - Do what you freakin' want with it. Feel free to don't credit me in huge modpack (this'll make your life easier ^^)
    « Last Edit: September 09, 2015, 01:54:57 AM by Adamiks »
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    Ykara

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #1 on: May 17, 2015, 08:29:07 AM »

    Cool mod and cool texture, but I think it's too expensive to craft it. Maybe you should reconsider using uranium (think about the volume). You now need 400 uranium to craft the gun and that's a bit too much ^^

    Adamiks

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #2 on: May 17, 2015, 08:55:50 AM »

    Cool mod and cool texture, but I think it's too expensive to craft it. Maybe you should reconsider using uranium (think about the volume). You now need 400 uranium to craft the gun and that's a bit too much ^^

    To much SC :D I really forgot how vanilla uranium works, fixed now.

    And about these textures.... I was prepared for anything that people will can talk about this mod, but not for this :D This texture is LITERALLY builded from only lighter or darker blue pixels.
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    Ninefinger

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #3 on: May 17, 2015, 10:55:04 AM »

    Added to modpack, good mod i like that it is already balanced for both vanilla and combat realism since it has 24 range and only does emp damage :D
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    Ninefinger

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #4 on: May 17, 2015, 11:21:42 AM »

    You will have to make this change:
     
    -Fixed <graphicOnGroundRandomRotateAngle>35</graphicOnGroundRandomRotateAngle>
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    Adamiks

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #5 on: May 17, 2015, 11:59:03 AM »

    Thanks for bug report :) Fixed now.
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    Adamiks

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #6 on: May 17, 2015, 02:43:48 PM »

    I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun.
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    Ninefinger

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #7 on: May 17, 2015, 07:21:58 PM »

    I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun.

    You will have to test it and make it have a really long weapon range cooldown, it should take about seconds 5 seconds on game speed 3, and about 15 seconds on game speed 1, between shots. and a warm up time of 240. Give it 100 EMP Damage and have a range of 45.
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    Adamiks

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    Re: [MOD] (Alpha 10) EMP Pistol
    « Reply #8 on: May 18, 2015, 08:09:40 AM »

    New Gun! EMP Sniper Rifle! Also this mod is now named EMP Guns not EMP Pistol.
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    Adamiks

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    Re: [MOD] (Alpha 11) EMP Guns
    « Reply #9 on: June 14, 2015, 07:24:32 AM »

    Alpha 11 update. No new content.
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    RinusC

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    Re: [A11] EMP Guns
    « Reply #10 on: July 17, 2015, 06:14:03 AM »

    I translation Korean, i want you to use this file on next updates

    https://drive.google.com/open?id=0B5acSx9T4s5mdE9MVmF0QXJZNDg
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    temporaryname

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    Re: [A11] EMP Guns
    « Reply #11 on: November 30, 2015, 04:43:38 AM »

    "I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun."

    Thx for using my texture, It is doing for that :3
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    Adamiks

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    Re: [A11] EMP Guns
    « Reply #12 on: November 30, 2015, 09:46:52 AM »

    "I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun."

    Thx for using my texture, It is doing for that :3

    Ok. Thanks for allowing me to do so :)

    If i rememeber i don't even asked you about that because you wasn't active for some time, sorry ;D
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    Grimandevil

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    Re: [A11] EMP Guns
    « Reply #13 on: November 30, 2015, 11:59:35 AM »

    just a thought: why rifle or pistol, when more logical was to merge EMP granades with incendiary launcher.
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    welcome to the Rimworld - a world full of cannibal drug-addicted psychos, but free of vegetarians.

    Adamiks

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    Re: [A11] EMP Guns
    « Reply #14 on: November 30, 2015, 12:10:38 PM »

    just a thought: why rifle or pistol, when more logical was to merge EMP granades with incendiary launcher.

    I created pistol because launcher would be too OP.

    Sniper Rifle because:
    1) I had texture for that gun
    2) I love sniper rifles
    3) Think about cool guns from sci-fi games! ;d

    Tho, it's a good idea. If i will update my mods at all i will try to add it.
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