[1.1-1.2][MODLIST] Rikiki's Miscellaneous (05-04-2020)

Started by Rikiki, May 18, 2015, 06:11:43 PM

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animagus_kitty

Does the Sushi! mod work with a15? My error log says it  targets a10, so probably not? idk much about modding, but I think the game may have changed too much since 10 for it to work...but i really have no idea.

Rikiki

Good news! :D My mods are finally available on GitHub (for non-Steam users!).
Grab the .zip files here.

I corrected some errors of FishIndustry versionning.

@animagus_kitty: nope, I do not maintain this part. This was a nice contribution from dismar but I have not enough time for it. :-\

Serenity

Didn't manage to download this from that site. Right-click save-as only ended up as a corrupt archive. But the download from the main page works now :)

Not sure about fishing being its own skill. That certainly allows finer control over tasks, but it's also pretty situational. It's something that could fall under the animal skill maybe.

Treason5240

Quote from: Rikiki on September 08, 2016, 03:45:33 PM
Good news! :D My mods are finally available on GitHub (for non-Steam users!).
Grab the .zip files here.

I corrected some errors of FishIndustry versionning.

@animagus_kitty: nope, I do not maintain this part. This was a nice contribution from dismar but I have not enough time for it. :-\

Awesome!  Downloaded!  Playing!

...still doesn't allow for saving!

Treason5240

The saving issue seems linked to the cave flora mod.  Fishing industry allows it just fine.

SpaceDorf

It is for me,
I am reliefed that I am not the only one with this problem
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

PaoLorenz

Added Fish and Flora to the mod list yesterday, on my linux machine, but
1) they still look "red" in the mod list (it loads anyway, though
2) They don't seem to activate, and I have no fish options in the game

Anyone witht he same problem ?
Is it an issue with the mod orders or such ?
I have loaded a few (say 35/40) and Fish is one of the last ones...

Rikiki

About the saving issue, I suspect the mod RTMadSkills may break the Caveworld flora MapComponent.
Please send me your output_log.txt file so I can look for the root cause. :)

@PaoLorenz: I don't see what it could be. ??? Please post a screenshot and your output_log.txt file.

pktongrimworld

No problem with caveworld flora *I dont use RT mad skills*


SpaceDorf

Quote from: Rikiki on September 09, 2016, 02:57:34 PM
About the saving issue, I suspect the mod RTMadSkills may break the Caveworld flora MapComponent.
Please send me your output_log.txt file so I can look for the root cause. :)

@PaoLorenz: I don't see what it could be. ??? Please post a screenshot and your output_log.txt file.

The game puts nothing in the logfile... I checked a few times
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Rikiki

Try running the game with administrator rights. ;)

Treason5240

Quote from: Rikiki on September 09, 2016, 02:57:34 PM
About the saving issue, I suspect the mod RTMadSkills may break the Caveworld flora MapComponent.
Please send me your output_log.txt file so I can look for the root cause. :)

@PaoLorenz: I don't see what it could be. ??? Please post a screenshot and your output_log.txt file.

I was using the Mad Skills mod and then removed it from my mod folder after seeing this, to run a test.

Even with it completely removed, Cave Flora still messes up the ability to save.

kaptain_kavern


Treason5240

Quote from: kaptain_kavern on September 09, 2016, 08:15:32 PM
Even with a complete new world ?

Affirmative.  Has to be a new world, if it does not allow saving.

Topper

#374
how do I download caveworld flora? I see a bunch of folders on github but clicking on them jsut takes me deeper into the tree. When I "clone or download" the whole thing rimworld gets a version "unknown" error for caveflora. The folder structure seems really differnt from other mods.