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Author Topic: [1.1][MODLIST] Rikiki's Miscellaneous (05-04-2020)  (Read 451734 times)

Buruldai

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #465 on: December 26, 2016, 11:48:17 AM »

Cave world is one of my favorite mods. It makes surviving ice sheets so much easier. Rikiki is the hero Rimworld needs!
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Hydromancerx

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #466 on: December 28, 2016, 03:27:49 AM »

However, I am considering to simplify the Fish Industry mod (remove the fisher job, the need of wearing a fishing tool, ...)

So is that a confirmation that alpha 16 will no longer use the Fishing skill but instead another skill such as Hunting? The reason I ask is this is one of the last mods I have been waiting on. And before with the fishing skill i would have to make a new game to use the mod. But if there will no longer need a fishing skill then I can just add back this mod later to an existing save. Because of no new skill messing up the existing save.
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Warforyou

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #467 on: December 28, 2016, 02:13:54 PM »

However, I am considering to simplify the Fish Industry mod (remove the fisher job, the need of wearing a fishing tool, ...)

So is that a confirmation that alpha 16 will no longer use the Fishing skill but instead another skill such as Hunting? The reason I ask is this is one of the last mods I have been waiting on. And before with the fishing skill i would have to make a new game to use the mod. But if there will no longer need a fishing skill then I can just add back this mod later to an existing save. Because of no new skill messing up the existing save.

There is no "hunting" skill. It just takes either "shooting" or "melee" in account.
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Hydromancerx

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #468 on: December 28, 2016, 09:09:56 PM »

However, I am considering to simplify the Fish Industry mod (remove the fisher job, the need of wearing a fishing tool, ...)

So is that a confirmation that alpha 16 will no longer use the Fishing skill but instead another skill such as Hunting? The reason I ask is this is one of the last mods I have been waiting on. And before with the fishing skill i would have to make a new game to use the mod. But if there will no longer need a fishing skill then I can just add back this mod later to an existing save. Because of no new skill messing up the existing save.

There is no "hunting" skill. It just takes either "shooting" or "melee" in account.

Hunting job then. So if i assign someone to be a hunter then they will either hunt or fish.
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Rikiki

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #469 on: December 30, 2016, 07:55:10 AM »

Yep, I confirm fishing skill is removed for simplicity sake :) (and too much "This mod crashes my game! >:(" when users do not read instructions ;) )

pktongrimworld

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #470 on: December 30, 2016, 09:49:00 PM »

oooo!
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Rikiki

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #471 on: January 01, 2017, 03:49:31 PM »

Fish industry is released for A16 on Steam. :)
I will upload it here tomorrow.

dismar

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #472 on: January 01, 2017, 06:15:38 PM »

Fish industry is released for A16 on Steam. :)
I will upload it here tomorrow.

HAVE MY BABIES!
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Hydromancerx

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #473 on: January 01, 2017, 06:35:16 PM »

Huzzah! Seafood is back on the menu!  ;D
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etoire

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Re: [A15] Rikiki's Miscellaneous (05-09-2016)
« Reply #474 on: January 01, 2017, 10:07:34 PM »

I was super excited to see the mod updated on steam! Thanks a lot for your hard work Rikiki!

Wow, Polar Sea Ice challenge isn't so bad anymore.
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Rikiki

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Re: [A16] Rikiki's Miscellaneous (02-01-2017)
« Reply #475 on: January 02, 2017, 02:52:04 PM »

Fish industry can now be downloaded on Github as usual!

Beware, fish stock now depends on the pier placements and biome. No more fishing in a frozen puddle! ;D
« Last Edit: January 02, 2017, 03:43:23 PM by Rikiki »
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Old Marm

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Re: [A16] Rikiki's Miscellaneous (02-01-2017)
« Reply #476 on: January 02, 2017, 08:23:11 PM »

Thank you!
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Topper

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Re: [A16] Rikiki's Miscellaneous (02-01-2017)
« Reply #477 on: January 03, 2017, 04:58:12 AM »

Has Cave mushrooms entered a16 yet?
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Tenshi~Akari

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Re: [A16] Rikiki's Miscellaneous (02-01-2017)
« Reply #478 on: January 04, 2017, 08:12:59 PM »

I love the fishing mod! It really brings a good use of the surrounding biome, especially ones where animals spawn few and far between.

However, it's got a kind of strange quirk to it. I had a bulk goods trader come on my map with a bunch of flying fish... I guess that's because fish are classified as animals now?  ;D

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joaonunes

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Re: [A16] Rikiki's Miscellaneous (02-01-2017)
« Reply #479 on: January 04, 2017, 09:08:28 PM »

Has Cave mushrooms entered a16 yet?

Don't think so :(
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