Backpacks! :D

Started by Suomynona, May 27, 2015, 02:20:13 PM

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Suomynona

This topic is similar to my previous post, but think of this one as an expansion of what I said earlier on.

Backpacks:
They allow your colonists or pawns to carry extra items, perhaps reduce damage from attacks done to the rear of a colonist or pawn and slows wearer down by X% and slows down wearer even more if backpack is full or has items in it. To use an item in a backpack, select the item from the inventory screen and drop it on the ground (only works with colonists, other non-colonist pawns may do this too). To equip an item select the item on the ground with a colonist and click on equip to backpack (other pawns will not do this because they will already have items in their inventory and other pawns that are not your colonists picking items from your stockpile will just be annoying).


These are different ideas that I came up with:

-Knapsack
Is craftable from 100 cloth
Takes 100 work to produce
Deteriorates 1hp per day
Comes in all colours and qualities  allowed by it's ingredients
Can be made by a tailor of any skill 0-20
Has 40 hp and 100% flammability
10% resistance to all types of damage and 12% damage resistance from attacks done to the rear
Medium commonality on visitors from outlander town
High commonality on travellers from outlander town
Low commonality on travellers from pirate faction and attacking enemies(except tribal)
0 commonality on tribals
Allows pawn to carry 2 extra inventory slots (reserved for items + weapons)
Can be bought from space trader (bulk and exotic goods)
Average price is 250 silver and sells for 125 silver
Slows wearer down by 3% (+ 1% for every item in backpack)
It is a cheap and all-round backpack for everyone!

-Fur Daypack
Is craftable from 75 of any animal skin or leather
Takes 110 work to produce
Deteriorates 1hp per day
Comes in all colours and qualities allowed by it's ingredients
Can be made by a tailor of any skill 3-20
Has 30 hp and 100% flammability
8% resistance to all types of damage and 10% damage resistance from attacks done to the rear
Low commonality on visitors from outlander town
Low commonality on travellers from outlander town
Very low commonality on travellers from pirate faction and attacking enemies(except tribal)
Medium commonality on tribals
Allows pawn to carry 2 extra inventory slots (reserved for items + weapons)
Cannot be bought from space trader
Cannot sell to space trader
Slows wearer down by 2% (+1% for every item in backpack)
A backpack made from animal fur.

-Travelpack
Is craftable from 175 cloth
Takes 150 work to produce
Deteriorates 1hp per day
Comes in all colours and qualities allowed by it's ingredients
Can be made by a tailor of any skill 0-20
Has 50 hp and 100% flammability
11% resistance to all types of damage and 13% damage resistance from attacks done to the rear
Very low commonality on visitors from outlander town
Low commonality on travellers from outlander town
Very low commonality on travellers from pirate faction and attacking enemies(except tribal)
0 commonality on tribals
Allows pawn to carry 4 extra inventory slots (reserved for anything that is not a weapon)
Can be bought from space trader(exotic or bulk goods)
Average price is 500 silver and sells for 250 silver
Slows wearer down by 5% (+1% for every item in backpack)
Large and heavy backpack used to carry lots of items.

-Weapons Backpack
Is craftable from 160 cloth
Takes 140 work to produce
Deteriorates 1hp per day
Comes in all colours and qualities allowed by it's ingredients
Can be made by a tailor of any skill 0-20
Has 35 hp and 100% flammability
7% resistance to all types of damage and 7% damage resistance from attacks done to the rear
Very low commonality on visitors from outlander town
Extremely low commonality on travellers from outlander town
Very low commonality on travellers from pirate faction and attacking enemies(except tribal)
0 commonality on tribals
Allows pawn to carry 3 extra inventory slots (reserved for weapons)
Can be bought from space trader(exotic, combat or bulk goods)
Average price is 450 silver and sells for 225 silver
Slows wearer down by 3% (+1% for every item in backpack)
Allows someone to carry up to 3 weapons.

-Synthread Backpack
Is craftable from 200 synthread
Takes 200 work to produce
Deteriorates 0.5hp per day
Comes in all colours and qualities allowed by it's ingredients
Can be made by a tailor of any skill 5-20
Has 60 hp and 90% flammability
13% resistance to all types of damage and 15% damage resistance from attacks done to the rear
Very low commonality on visitors from outlander town
Very low commonality on travellers from outlander town
Very low commonality on travellers from pirate faction and attacking enemies(except tribal)
0 commonality on tribals
Allows pawn to carry 3 extra inventory slots
Can be bought from space trader(exotic only)
Average price is 750 silver and sells for 375 silver
Slows wearer down by 2% (+1% for every item in backpack)
An expensive but very good backpack.

-Hyperweave Backpack
Is craftable from 125 hyperweave
Takes 210 work to produce
Deteriorates 0.25hp per day
Comes in all colours and qualities allowed by it's ingredients
Can be made by a tailor of any skill 5-20
Has 75 hp and 70% flammability
20% resistance to all types of damage and 27% damage resistance from attacks done to the rear
Extremely low commonality on visitors from outlander town
Extremely low commonality on travellers from outlander town
Extremely low commonality on travellers from pirate faction and attacking enemies(except tribal)
0 commonality on tribals
Allows pawn to carry 2 extra inventory slots(reserved for items + weapons)
Can be bought from space trader(exotic only)
Average price is 2000 silver and sells for 1000 silver
Slows wearer down by 7% (+2% for every item in backpack)
Is more useful at protecting someone than it is for carrying items.

These are my ideas so far, it it says a backpack is craftable it means you can create it in the tailors bench. I hope you enjoyed this read and I am looking forward to some feedback.

PLEASE READ: Please don't keep telling me in the comments if any of these ideas are in a mod or in another post, normally someone will post an idea someone else has posted.

[attachment deleted due to age]
Now this, is a real nice post

JimmyAgnt007

This is on the frequently suggested list.  However I do like that you actually have a fleshed out idea.  Going to link this thread on the list.