Create A Biome!

Started by SteelHeart, June 13, 2015, 12:30:15 AM

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SteelHeart

The idea of this thread is simple. Just follow this guide;

Name of Biome: duh
Average Summer temp: preferably in Celsius
Average Winter temp:    covert Fahrenheit to Celsius by doing (F-32)/1.8=C
Types of Weather: if it always rains cats and dogs or is always nice and sunny
Types of Plants: feel free to make up plants for this, just describe them at the end
Types of Animals: feel free to just say "nothin' but muffalow" or "a mixed variety of avian specimens" just make it so we have an idea what lives there
Something else interesting about the biome: some random thing that makes your biome interesting, like new plants or what kinds of structures spawn

Here are some examples based off of the guide.

Graveyard
15c summers
10c winters
it will always be rainy or foggy
birch or dark oak trees
Black cats and owls are the animals that live here
The graveyard is full of graves or crypts (structures with corpses inside). Dark oak trees are actually ugly and the black cats don't make people feel at home. Digging up graves for free loot is a good option if you can deal with the moral dilemmas this causes for you colonist.

Toxic
32c summers
27c winters
acid rain and chocking fog replace rain and fog
dead woods grow here
zombie squirrels, rats, and raccoons are the things you will see here
The toxic biome will have toxic sludge replace water and will have poor soil. Toxic sludge hurts things in it and poor soil doesn't grow things very well at all. Acid rain hurts colonist and damages items more than it normally would. Chocking fog causes toxic buildup. Dead woods are ugly trees that provide the ugly but surprisingly strong dead wood. Zombie squirrels don't feel pain and raccoons steal items that they come across. The possibility of locking raiders out in the chocking fog is obvious.

Want to create a ruin or prop of some kind to put in your biome? Check out the "Create A Ruin" thread http://ludeon.com/forums/index.php?topic=13705.0

Jamro3

Rivers

A river running through the map,
can be in a snow biome-Ice river or any others. It would be cool if we could then make bridges to cross it etc. or have to make little rowing boats or something.

jaeden25

Name of Biome: Volcanic
Average Summer temp: 35
Average Winter temp:   24
Types of Weather: mostly sunny/acid rain/ash rain
Types of Plants: some jungle and barren areas
Types of Animals: rainforest animals
Something else interesting about the biome: volcanic eruptions creating molten rain setting things on fire/ toxic periods/ pyroclastic clouds that incinerate any life outdoors

Bodog999

Name of Biome: Wasteland
Average Summer Temp: 40-50
Average Winter Temp: 10-20
Types Of Weather: Long dry periods, little rain and toxic coulds sometimes
Types Of Plants: Dead trees, bushes, little to no grass
Types Of Animals: Usually large animals which can live without food and water (if its ever gonna be in Rimworld) for a long period of time
Something else interesting about the biome: Factories were there, they caused ground pollution and made the land not so fertile. Old fumes hang around in the air and sometimes come down, slowly suffocating your colonists.