Adventuring like Fallout Shelter

Started by James009, June 18, 2015, 12:06:16 AM

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James009

So, Fallout Shelter is a big hit and I think one of the greatest things it does is allow you to send out your dwellers to go adventuring into the Wasteland. As time passes they go on little adventures where they find interesting things, fight, get hurt, or make friends and it's all displayed in a cool text summary (graphic and graphic).

There is so much potential for this as you could just scout the surrounding world tiles for things like resources, you could discover new factions, you could send out your good talkers to improve relations with factions (and have funny little stories about their visits), or you could just kill bandits and pirates (which could reduce the amount of baddies hitting you).

This would also make the whole world map VERY useful as the world now has a meaning and would be interactive. Maybe you could use this to start a new-game-plus by sending out a group of hardened survivors with good supplies to make a new colony.

Colonists could:

  • Explore/Scout
  • Scavenge
  • Patrol or attack hostiles
  • Conduct diplomacy with other groups
  • Conduct trade with other groups
  • Conduct research

Again, as they do these tasks you'd get some sort of a fancy looking summary of their adventures or exploits and it's possible for their skills to increase as they're doing these.

I think it'd fit in nicely with Rimworld and offer some great player experiences. Modders could possibly also add their own adventures and quests for colonists to go on which would help expand the game's life a bit too.

It works for Fallout, it'd work well in Rimworld.
Lets Crashland Here Simulator!