Ludeon Forums

Ludeon Forums

  • October 15, 2019, 05:03:28 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [Solved] Does affecting Biomes xml also affects World generation?  (Read 482 times)

isistoy

  • Colonist
  • ***
  • Posts: 394
  • DeeDleeDoo
    • View Profile

Hello,

still working on spawning wild dogs into Rimworld and now, changing the Biomes so they can spawn as Wild Herds during the game.
Is changing Biomes breaking any previous world generation made before the changes?

Thanks in advance
« Last Edit: June 18, 2015, 01:26:41 PM by isistoy »
Logged
<Stay on the scene like a State machine>

skullywag

  • Global Moderator
  • Transcendent
  • ****
  • Posts: 5857
  • Engineer
    • View Profile
Re: QUESTION: Does affecting Biomes xml also affects World generation?
« Reply #1 on: June 18, 2015, 12:29:48 PM »

Old world before your changes wont have your herds. New world after addimg your changes will. Old worlds should continue to work as far as i know.
Logged
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

isistoy

  • Colonist
  • ***
  • Posts: 394
  • DeeDleeDoo
    • View Profile
Re: QUESTION: Does affecting Biomes xml also affects World generation?
« Reply #2 on: June 18, 2015, 01:26:27 PM »

Ok, that's what I wanted to know. Thanks skullywag
Logged
<Stay on the scene like a State machine>