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Author Topic: [B18] Recoilless rifle mod  (Read 5752 times)

matcha_milk

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[B18] Recoilless rifle mod
« on: February 06, 2018, 12:05:50 PM »



adds a recoilless rifle turret that can shoot various shell. you can build it after you research mortar.[Recoilless rifle]
:   Need to be manned.
:   Can't fire over wall.
:   Low muzzle velocity.
:   Build cost : 100 Steel , 3 Components.

----------------------------------------Ammunition-----------------------------------------------------------
[High Explosive Shell]       :   An ordinary HE shell that explodes on hit.

[Cluster Bomb Shell]         :   A cluster bomb that contain 8 bomblets for wide area of effect.

[Cluster Incendiary Shell]  :   A cluster bomb that contain 20 small incendiary bomb

[HEAT Shell]                     :   high explosive anti tank. Deals extra damage on direct shot.

[Canister Shot Shell]         :   A shotgun shell filled with 100 pellets. The pellets disperse at long distance.

[Shrapnel Shot Shell]         :   A canister shot with a timed fuse. Same bullet dispersion at any distance.

[WP Smoke Shell]              :   A smoke shell that pop smoke upon impact. Can be used to burn people.

[EMP Shel]                        :   An EMP shell.



----------------------------------------Compatibility-----------------------------------------------------
not compatible with Combat extended. other than that, this is compatible with most of other mods and existent save data.



----------------------------------------Download-----------------------------------------------------
Steam download link

github zip link
« Last Edit: February 10, 2018, 07:44:10 AM by matcha_milk »
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Harry_Dicks

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Re: [B18] Recoilless rifle mod
« Reply #1 on: February 06, 2018, 03:44:34 PM »

This looks quite interesting. I'm always up for manned weapons. I wonder why the smoke shot burns people? ??? Are they going to actually be on fire, or just receive burn damage? Canister shot looks awesome for taking down a wave of oncoming raiders.

Thank you for this! ;D
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VeeCee

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Re: [B18] Recoilless rifle mod
« Reply #2 on: February 06, 2018, 08:36:53 PM »

I wonder why the smoke shot burns people? ???

White phosphorous smoke rounds are brutal. They disperse white phosphorus fragments to create smoke, sure... and burn holes through anyone unlucky enough to be caught within the cloud. Well, it's actually worse than that. Absolutely brutal and inhumane.

Perfect for Rimworld. >:D I'm going to have to grab this mod.
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Harry_Dicks

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Re: [B18] Recoilless rifle mod
« Reply #3 on: February 06, 2018, 10:30:34 PM »

Listening to Dan Carlin's reading of accounts of soldier's first ever encounter with gas attacks at the Battle of Ypres is so fascinatingly horrific. Watching curiously as meandering clouds of agonizingly painful gasses swarm your comrades, and watching as they are all of a sudden realizing their imminent fate, writhing and clawing at their throats as if this could somehow bring them an early relief of their unbearable torture of having to breathe in this wretched gas.

Chemical warfare is so absolutely dirty and disgusting. Perfect for RimWorld.
« Last Edit: February 06, 2018, 10:33:02 PM by Harry_Dicks »
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Nutter

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Re: [B18] Recoilless rifle mod
« Reply #4 on: February 07, 2018, 12:19:28 PM »

Does it come with backblast?
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Crow_T

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Re: [B18] Recoilless rifle mod
« Reply #5 on: February 07, 2018, 05:09:53 PM »

I like this, it feels like a less OP version of the more turrets mod.

Can you make it so instead of downloading the Github Master zip there is a release to grab from instead?
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matcha_milk

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Re: [B18] Recoilless rifle mod
« Reply #6 on: February 10, 2018, 07:38:59 AM »

Does it come with backblast?
No, it doesn't. It would be very cool if it had backblast. Though, i think most of you don't want to see your colony burning because of the backblast lol
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matcha_milk

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Re: [B18] Recoilless rifle mod
« Reply #7 on: February 10, 2018, 07:48:34 AM »

I like this, it feels like a less OP version of the more turrets mod.

Can you make it so instead of downloading the Github Master zip there is a release to grab from instead?
Sorry, I have no idea how to do it. Can you tell me how to do that?
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Nutter

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Re: [B18] Recoilless rifle mod
« Reply #8 on: February 15, 2018, 04:52:20 PM »

Though, i think most of you don't want to see your colony burning because of the backblast lol

Guessing walls catching fire should only be an issue after several shots in a short time, or in a room so small that it would knock out the shooter with the first shot anyway. ...or if someone likes carpets in their bunkers/foxholes.
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SunSeeker

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Re: [B18] Recoilless rifle mod
« Reply #9 on: February 24, 2019, 04:05:34 PM »

Hey guys, any chance for this to be updated?
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