Equipment Suggestions

Started by palandus, December 11, 2013, 02:56:51 PM

Previous topic - Next topic

palandus

My other threads:

"Firearm Suggestions" http://ludeon.com/forums/index.php?topic=1423
"Research Suggestions" http://ludeon.com/forums/index.php?topic=1424
"Skills and Traits Suggestions" http://ludeon.com/forums/index.php?topic=1425
"Furniture Suggestions" http://ludeon.com/forums/index.php?topic=1419
"Class Based Suggestions" http://ludeon.com/forums/index.php?topic=1439.0

--------------------

All Tools would be equipped most likely in the weapon slot.

Tools:
-> Omni Repair Tool = Repairs objects much faster.
-> Diamond Power Drill = Mines objects much faster.
-> Craftsman's Toolbox = Constructs objects much faster and crafts objects much faster.
-> Grower's Toolkit = Grows plants faster and cuts plants much faster.
-> Miniaturizer Backpack = Allows people to carry more stuff.
-> Science Kit = Allows researchers to research much faster.
-> Fire Extinguisher = Allows people to fight fires more effectively and extinguish hard to reach fires that are within 3 squares of the colonist.
-> Flashlight = Allows a colonist to see in the dark.

One-Use Equipment: Costly to produce though to prevent over abusing.
-> Armor Repair Patch = This provides an instant repair of 50 HP to any structure.
-> Stimpacks = This provides an instant healing of 50 HP to any colonist.
-> Fire Suppression Kit = This device detonates (and deals no damage) and smothers all fires within a 10 square radius. Makes a big ugly mess though.
-> Seeder Grenade = This device detonates (and deals no damage) and seeds all Hydroponic or Growing Areas within a 10 square radius. Makes a big ugly mess though.

Combat Tools:
-> Riot Shield = This shield is completely bullet proof (100%) except for armor penetrating rounds (50% against these). However you can only use a Riot Baton, Fists, or a Pistol with it due to its size and weight.
-> Tear Gas Grenade = This grenade when thrown detonates it releases a cloud of tear gas. This really hurts the eyes (and any other exposed skin, like a wound) and inflicts an extremely high penalty on hit chance while remaining in the cloud and for 10 seconds afterwards.
-> Smoke Grenade = This grenade when thrown detonates it releases a cloud of smoke that makes it hard to exactly pinpoint where a target is. People can still fire into and out of the cloud but are almost certainly going to miss a target. This is useful for covering a tactical retreat, rescuing a fallen colonist, capturing a fallen raider, or for allowing people to close to melee range without worrying about being picked off by Sniper fire.

Melee Weapons:
-> Riot Baton = This melee weapon is designed for incapicating targets (or killing them if the Storyteller prefers) faster than with fists.
-> Scimatar = This wicked looking sword is great for cleaving apart flesh. A pirate's favorite.
-> Combat Knife = This short blade is ideal for stabbing and garroting people's throats. A marine's favorite.
-> Chainsaw = This rotating saw blade is normally designed for cutting down trees. Its seems quite effective at also cutting down raiders.
-> Chainsword = This is the bastard child of the chainsaw and broad sword. Its long like a broad sword but cuts like a chainsaw. Nasty.
-> Broadsword = A wide sword. Simple, but effective.

Worn Equipment:
-> Body Armor = Reduces damage taken from melee and ranged attacks.