[L|0.0.254] Game use 100% cpu

Started by WMP, December 12, 2013, 12:56:00 PM

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WMP

I dont know how to debug why RimWorld using 100% of one thread, but htop show me 100% cpu usage. This isn't good.

Semmy

It might be that it needs all 100%

Rimworld isnt optimized for multiple cores.
The only thing necessary for the triumph of evil is for good men to do nothing.
Edmund Burke

Tynan

Is the performance poor? Why shouldn't the game use a whole CPU?
Tynan Sylvester - @TynanSylvester - Tynan's Blog

palandus

If you have multiple threads/cores, you can set up a game to use a specific thread to maximize performance. I believe its called Core/Thread Affinity. That way you can put the game on a different thread/core than the first core/thread, which is the core (first core) that gets all the work first then delegates tasks to the other cores. 

I'm running a Quad Core w/ 2 threads per core @2.0ghz w/ auto-overclock to 2.8ghz, and I can run the game just fine. The only times I get massive slowdown is when using x6 speed, having 40+ colonists, or having WAY too many tasks for people to do.

WMP

Quote from: Tynan on December 13, 2013, 09:18:45 PM
Is the performance poor? Why shouldn't the game use a whole CPU?

Performance is good, but cpu burn to hand after 30 minutes game. I have this only on Skyrim after 2 hours play.