[0.11.857] Reservation problem (modded game)

Started by isistoy, July 06, 2015, 12:39:51 AM

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isistoy

Hello,

I got a screenshot of a potential conflict in hauling between 2 colonists. One is direct hauling (a corpse), the other is the hunter, trying to haul after killing his prey (inside hunt job).
My game contains a mod in dev. progress (k9), but I don't think there is any of our mod code involved here.

I have mod+world+save, if needed.


[attachment deleted due to age]
<Stay on the scene like a State machine>

OutrideGaming

To be safe, could you remove the mods from the game, and try to see if it happens again? (worth a try, then at least you know it's the core game doing it)
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TLHeart

#2
This was a known bug before 11.857. I could not get it to happen with 30 minutes of trying to force it to happen in a 11.857 game loaded from previous builds.

https://ludeon.com/mantis/view.php?id=1993

Since it is a modded game though,

copied from the how to post a bug report.

-Do not post bugs from games with mods active. This forum is only for bugs in the base game. If you find a bug with a mod active, inform the mod author.

isistoy

#3
Yes, basic reproduction scenario...
Sorry about that. Consider this closed.

edit: ok?, interesting... I just created myself a reader account on mantis, I should have given a look there as well...
edit2: I am the mod author in charge, currently, so maybe I shall put requests of the sort somewhere else?
<Stay on the scene like a State machine>