New Animal Natural Spawning

Started by Lonely Rogue, July 08, 2015, 11:29:19 AM

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Lonely Rogue

So I am in the process of making a new mod, and I have everything set up, but when I changed the defname from the vanilla base, it decided it didn't want to spawn naturally any more. Any ideas why? What am I missing?
Rimworld: A game where you're kept as entertainment for thousand year old robots, and you just don't know it yet.
Any mod requests?

RawCode

SpawnRandomWildAnimalAt handle animals, it pick list of valid animals from biomedef, if you have changed animal name, you must register it for biome again.

kaptain_kavern

For instance : Look at how Biodiversity work : all the BiomeDefs files is rewrite.

Lonely Rogue

Rimworld: A game where you're kept as entertainment for thousand year old robots, and you just don't know it yet.
Any mod requests?