genRecipe class postProcessProduct method is missing the comp colorable handling

Started by skullywag, July 11, 2015, 07:21:41 AM

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skullywag

So i have some armour (my power armour mk2) it is red in the compcolorable as the only option, it is not made of stuff, infact it isnt craftable, when i return it as a product of a recipe I get white powerarmour (the same texture with no color overlay). Any ideas how i get this to use the ONLY color option ive allowed in the thingdef??? I would have thought it would be the same as spawning it into the world, which as per the dev option does indeed return a red suit of armour...

Granted i could just color the texture but thats not really what I want to do here.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

skullywag

hmmm looks like gen recipe postProcessProduct is missing the comp colorable stuff, it only handles comp quality and comp art.

Wish i could summon @Tynan to confirm if im right here.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Shinzy

I just have to say whatever causes this
it has been great annoyance since forever

skullywag

ive just stepped through this and the above does seem to be the case, changed title to reflect.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

skullywag

Can anything be done about this? its rather annoying and stopping me doing a few things id like to do.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?