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Author Topic: RimWorldMod.slack.com = A place to gather and live-talk about RW modding  (Read 16225 times)

kaptain_kavern

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    • RimWorldMod Slack - A place for live chatting about RimWorld modding

Hi RimWorld Modding Community !!!

I have setup a Slack space ==> rimworldmod.slack.com

I hope/want it to be a place where RimWorld modders can gather and live-chat to help each others out  in a more direct way (But i'm not thinking it should be a replacement of the forum at all, it's another communication channel :p ).
My secret expectation is to see us all work together on a megamod ^^

TO BE INVITED :
Just send me, kaptain_kavern or Skullywag a PM (all we need is an email address to send you the invit)
Note:
Due to the numbers of people involved, this is now actually intended for active modders who are actually working on mods and have ideas they want to share or need help with their projects. The Slack is a place to mod not to chat with modders.
Admins:
8) in alphanumerical order 8)

Hilarious quotes :
Quote
skullywag : can you do an unfinished thing using ingredients that arent stuff, what happens if you try?
1000101 : hrm, never did try that
skullywag : it should be possible
theres no reason we know of for it not to work
1000101 : recipe MakePistol
cost rawPotatoe 10
skullywag : haha potatogun
does no damage but reduces food need by 0.00001
1000101 : lol

Quote
alistaire
float lengthHorizontalSquared = (this.currentTarget.Cell - this.caster.Position).LengthHorizontalSquared;
            if (lengthHorizontalSquared < 9f)
            {
                num = 0f;
            }
            else if (lengthHorizontalSquared < 25f)
            {
                num *= 0.5f;
            }
            else if (lengthHorizontalSquared < 49f)
            {
                num *= 0.8f;
            }
If someone's one square away from you you're guaranteed to hit him (without accuracy checks) but if he walks a single square away from you you're way more likely to miss
 juliaellie : well it worked for 12 alphas now :smile:
 alistaire : I think this code is entirely based on the assumption that people won't fire high rate of fire weaponry at short range anyways
If a pawn carries another pawn you're instantly more likely to hit the carrier
Holy shit according to the code you're 90% less likely to be hit if you carry a squirrel
I'm gonna try this right now
 kaptain_kavern : voodoo shit with squirrels, this game can be frightening sometimes ^^
 juliaellie : 90% of this game is voodoo shit
a method which calls a method which calls a method which calls a method somewhere hidden in a cave in nepal
kaptain_kavern : Voodoo Squirrel Trinket :-p

 kaptain_kavern invoke Shinzy for add this to Apparello

Quote
juliaellie : you there?
no??
great..
FREEDOM!!!! takes of pants
 juliaellie : burns her pants
 juliaellie : I hereby declare this modding colony and every man and woman living in it created equally in the eye of Lord Tynan free of the opression of fabric. This colony is a pants free colony!
 alistaire : crafts pants just to burn them
 alistaire : a sacrifice mod would be cool
 juliaellie : cough Blood Pact cough cough
 alistaire : it should be a story teller
 juliaellie : saome kind of cocky god who dermands sacrifices or bad things will happen?
 alistaire : Eille'a'iluj DEMANDS you sacrifice ALL YOUR PANTS NOW
 juliaellie : If you fail to do so there will be burning sulfur raining from the sky!
 alistaire : Eille'a'iluj demands the life of Herberd Masterdoctor OR ELSE
YOU DID IT! Medicine rains from the skies!
 juliaellie : maybe you start in a barren wasteland and have to repopulate the map with your powers but you only get mana when your colonists sacrifice all kind of shit
oh you want trees to gather wood?? you better build me a stone obelisk first and worship me
 alistaire : Want your 8th rib to be healed? Better sacrifice your youth for that!

"Gadgets" already in action :
« Last Edit: August 18, 2016, 01:55:56 PM by kaptain_kavern »
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skullywag

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Re: A place to gather and talk about RW modding
« Reply #1 on: July 15, 2015, 06:41:21 AM »

oooh i freaking love slack (and you slackbot!) count me in. PM incoming.
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

kaptain_kavern

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Re: A place to gather and talk about RW modding
« Reply #2 on: July 15, 2015, 06:53:15 AM »

done :)

skullywag

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Re: A place to gather and talk about RW modding
« Reply #3 on: July 15, 2015, 06:59:39 AM »

Just to add a quick tip for using slack, pin your tab in chrome (or whatever), then when you open your browser insta slack!
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

MrBeTrayed

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #4 on: July 15, 2015, 11:45:35 AM »

Chrome gives me a warning when I try to goto the site you linked (www.rimworldmod.slack.com)...
===

www.rimworldmod.slack.com normally uses encryption to protect your information. When Chrome tried to connect to www.rimworldmod.slack.com this time, the website sent back unusual and incorrect credentials. Either an attacker is trying to pretend to be www.rimworldmod.slack.com, or a Wi-Fi sign-in screen has interrupted the connection. Your information is still secure because Chrome stopped the connection before any data was exchanged.

You cannot visit www.rimworldmod.slack.com right now because the website uses HSTS. Network errors and attacks are usually temporary, so this page will probably work later.
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skullywag

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #5 on: July 15, 2015, 11:47:27 AM »

take off the www. Its http://rimworldmod.slack.com
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

kaptain_kavern

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #6 on: July 15, 2015, 01:48:28 PM »

And sadly i can't automatize the signin process so you have to send me a PM with valid mail in order for me to send you a login invitation

kaptain_kavern

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #7 on: July 15, 2015, 04:16:30 PM »

Haha

Working on this ==> https://levels.io/slack-typeform-auto-invite-sign-ups/



I've send 5 invitations only for now ;)

MrBeTrayed

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #8 on: July 15, 2015, 05:48:19 PM »

Kaptain,

should edit your original message with the URL and remove the www portion so others won't fall into the same issues I did.


Also, PM incoming...
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kaptain_kavern

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #9 on: July 15, 2015, 06:28:34 PM »

Invitation send.

And i corrected the OP. Sorry i haven't catch it was my bad ;)

AshbornK9

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Re: RimWorldMod.slack.com = A place to gather and talk about RW modding
« Reply #10 on: July 15, 2015, 06:29:07 PM »

Pm incoming
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kaptain_kavern

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I've set a form in place to gather your email for registration. Much more simple than respond to all those PMs ^^

https://kaptainkavern.typeform.com/to/JNBrri
« Last Edit: July 16, 2015, 10:13:39 AM by kaptain_kavern »
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kaptain_kavern

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We now are 8 registered in it. Some interesting conversations happened. People help each other. C'est beau... I've learned much more about modding in one hour listening other than by one day by myself ^^
+ I just send you an invite Tynan ;)


Check the OP, lolpdated ^^
« Last Edit: July 16, 2015, 10:32:12 AM by kaptain_kavern »
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skullywag

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come along, theres cake.
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

ItchyFlea

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