This is a pretty astounding list of available traits.
Then how about discussing if they should or not have an impact on the gameplay and if yes, how?
I would be interested in Ty's pov on this topic as it seems to be pretty thoughtful, even if
Traits currently have no perceptible effect on the game and are there just to give more consistency to characters and to allow more complex player-conceived stories based on those characters.
- Are there going to be stats buffs/debuffs from traits?
- Will they provoke some events?
- Will they influence the needs of the colonists?
- Will they be just for cosmetic?
I am pretty curious about what the other think about it...