[1.0] USCM - Aliens VS Marines - All mods (10/12/2018)

Started by Hiztaar, August 19, 2015, 09:58:33 AM

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Sirsim

Marines faction can't visit my colony (other faction visit properly). I am getting the error:
Faction United States Colonial Marines of def USCM has no usable PawnGroupMakers for parms groupKind=Peaceful, tile=79972, inhabitants=False, points=138.7269, faction=United States Colonial Marines, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneIncap=False, seed=
Verse.Log:Error(String, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:GeneratePawns_Patch1(PawnGroupMakerParms, Boolean)
Hospitality.IncidentWorker_VisitorGroup:SpawnPawns(IncidentParms)
Hospitality.IncidentWorker_VisitorGroup:SpawnGroup(IncidentParms, Map)
Hospitality.IncidentWorker_VisitorGroup:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms)
Verse.<DoIncidentDebugAction>c__AnonStorey54:<>m__0()
Verse.Dialog_DebugOptionLister:DebugAction(String, Action)
Verse.Dialog_DebugOptionListLister:DoListingItems()
Verse.Dialog_OptionLister:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Thanks in advance
True self and happiness lies in the space between two thoughts.

Hiztaar

Hmm I have updated the 4 mods. Please re-download them all if required. They have all been patched on Steam but I often forget to patch de DL version, sorry.
"What do you mean, "*They* cut the power ?"

[B18] United States Colonial Marines (Aliens) - All mods

Sirsim

Thanks a  lot for the quick reply, i downloaded the mods from your dropbox but getting the same error. I don't know if i must start a new game cause i used a save i day before the visit and got the error again.
True self and happiness lies in the space between two thoughts.

Hiztaar

Very strange did you put the CORE mod before the Colonial Marines faction ?
"What do you mean, "*They* cut the power ?"

[B18] United States Colonial Marines (Aliens) - All mods

Sirsim

Yes i just checked. Is it possible that other mod can cause this?
True self and happiness lies in the space between two thoughts.

Hiztaar

Yes any mod modifying the way factions work may cause a bug in this one.
"What do you mean, "*They* cut the power ?"

[B18] United States Colonial Marines (Aliens) - All mods

Sirsim

Sorry to bother again, i did a test with just Hugslib, Jecstools, USCM core and USCM marines (in that order) and got the same error. I even checked Hospitality to be the last version as your mods too. Is by any case your mods not updated in your Dropbox?
Thanks again in advance for your time.
True self and happiness lies in the space between two thoughts.

Hiztaar

It's very strange, can you try with the steam version ?
"What do you mean, "*They* cut the power ?"

[B18] United States Colonial Marines (Aliens) - All mods

Sirsim

True self and happiness lies in the space between two thoughts.

Fregrant

Quote from: Sirsim on December 09, 2018, 12:19:22 PM
Marines faction can't visit my colony (other faction visit properly). I am getting the error:
Faction United States Colonial Marines of def USCM has no usable PawnGroupMakers for parms groupKind=Peaceful...
Hitzaar, I think due missing "Peaceful" type in PawnGroupMakers for neutral faction, compare to Core's Factions_Misc file for reference.
Pirates are missing that type too, but they are hostile.

Sirsim

...due missing "Peaceful" type in PawnGroupMakers for neutral faction, compare to Core's Factions_Misc file for reference.
Pirates are missing that type too, but they are hostile.

Can i do something myself to correct this?
True self and happiness lies in the space between two thoughts.

Hiztaar

I've updated the mod here, not on steam, please can you test and give me a feedback ? Thanks Fregrant BTW !
"What do you mean, "*They* cut the power ?"

[B18] United States Colonial Marines (Aliens) - All mods

Sirsim

#237
Everything works fine! Thank you both Fregrant and Hiztaar for this.
True self and happiness lies in the space between two thoughts.

Nousy

does this work with the current version, and if so can i use it on existing saves with faction control or any other faction fixing mod?
Also will you keep working on it (WU faction and bishop)?
Thanks