[0.12.906] projectiles ignore walls

Started by Panzer, August 24, 2015, 11:22:48 AM

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Panzer

projectiles like rockets, heavy blaster rounds and inferno cannon balls ignore high cover, like they re shot in an arc and hit from above. In previous alphas they used to hit walls first.

I attached a savegame with my colonists fighting mechs behind high cover, one colonist got downed and keeps getting hit from the blaster mech, although hes completely in cover with no line of sight to the mech.

Will work on another savegame to better showcase this.

[attachment deleted due to age]

skullywag

Think tynan is aware if this. If you put a pawn behind a wall and 1 in front of the wall, then use another pawn to shoot the guy infront the bullets that miss can pass through the wall and hit the guy behind. Might even work if yiu force aim at the ground with some weapons.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Panzer

Oh ok, maybe it is already mantised, didnt check. Played around a bit...



[attachment deleted due to age]

Panzer

Yeah already mantised, sry, can be locked.