Ludeon Forums

Ludeon Forums

  • September 21, 2019, 03:33:52 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Poll

What should I focus on?

More domestic cats
- 61 (26.4%)
Wild cats (Lion, Sphynx, Tiger, etc. )
- 119 (51.5%)
Cat Food, other cat related objects.
- 51 (22.1%)

Total Members Voted: 228


Pages: [1] 2 3 ... 16

Author Topic: [A12d] Cats! (updated 23-9, hardier legendaries, lowered volume)  (Read 67616 times)

Fluffy (l2032)

  • Planetologist
  • ****
  • Posts: 1395
  • Cat guy
    • View Profile



    Domestic Cats
    • Maine Coon, and the miniature version based of my own lovely kitten, Cara.
    • European Shorthair, Tuxedo variety, thanks to AshbornK9, Lokidemon and Gallows.
    • British Shorthair, suggested by Batpeter.
    • Norwegian Forest Cat, thanks to Merlin, and her owner LadyAth.
    • Siamese, inspired by RolandDeschain's kitten, https://instagram.com/meowcifer_kaleidoscope/, and based on textures kindly donated by Lokidemon

    Wild Cats
    • Lion, textures kindly provided by Lokidemon
    • Tiger

    Legendary Cats
    • Feenix, legendary feline-Phoenix hybrid that needs fire to survive. Appears with an incident, very much like a Thrumbo. He survives by burning matter for sustenance, and is likely to start fires. Can be tamed, but be prepared to deal with his unique life cycle. Textures by Lokidemon
    • Icicat, legendary cat icicle that radiates cold wherever it goes. Appears with an incident, and is slightly more docile than the Feenix. Textures by Lokidemon

    Other Stuff
    • Cat BehaviourTM; cats will need to sharpen their claws, will sleep wherever they please (any surface/bed - does not interfere with pawns/normal colony work), and from time to time will go absolute bonkers and run around like crazy.
    • Cat Food, a processed food source for carnivorous animals. 20 catfood can be made from 10 meat and 10 plant material, due to an exorbitant amount of artificial additives the result is more nutritious than the input. Colonists will hate eating it, your meat supply will thank you!
    • Feeding bowl, a small bowl for providing your cats with strategically placed food supplies.
    • Scratching pole, a place for your cats to sharpen their claws. Build one or more to stop your catch scratching up the furniture.



    • Lokidemon - Textures on the Lion, Siamese, Feenix and Icicat.
    • Also a huge thanks to everyone on the RimWorld modding slack for valuable feedback, support, and pointing out my obvious mistakes.



    More wild cats, definitely no more legendary cats - you reading this loki?, crude cat hunting behaviour.



    Mods that modify the base Cooker and Butchery station will likely remove the recipe for cat food. Let me know if/when this occurs and I'll look into it!



    Lion sounds are a bit sparse and rough around the edges.
    Feenix will cause lag if enclosed in a space without any reachable fires or flammable things.
    Cats are unaware of other cats when they decide where to sleep, if two cats choose the same spot, they will overlap. I call it a feature, because it's kindof cute.



    Latest release | All releases | GitHub repository



    The license for all of my mods can be found here.



    [/list]
    Code: [Select]
    A12d_9c - Feenix and Icicat are now a lot tougher (double the health, added armor). Lowered volume of cat calls (hurt, angry and death sounds are unaffected).
    A12d_9b - Lions and Tigers now spawn in the wild (Arid shrubland and Tropical rainforests respectively).
    A12d_9a - Fixed Icicat to no longer die of hypothermia.
    v12d_9 - Icicat, slight tweaks to cat sleeping AI, new naming scheme.
    v0.8 - Cat Behaviour[sup][size=6pt]TM[/size][/sup]
    v0.7 - Feenix!
    v0.6 - Tigers added, female lion texture added. Feeding bowls and scratching poles added.
    v0.5 - Cat food added. Lions spawn in the wild.
    v0.4 - Siamese and Lion added.
    v0.3 - British Shorthair and Norwegian Forest Cat added, verified working with 12c (not that anything changed).
    v0.2 - European Shorthair added. Tweaked purring sound, slightly increased move speed and wildness, slightly reduced petness for all cats.
    v0.1 - initial release[/list]
    « Last Edit: September 23, 2015, 12:03:46 PM by Fluffy (l2032) »
    Logged

    Ptolisgoodguy

    • Drifter
    • **
    • Posts: 64
    • Telepathic Muffalo
      • View Profile
    Re: [A12] Cats!
    « Reply #1 on: August 25, 2015, 06:08:55 PM »



    It's so Beautiful
    Logged
    I hear the voices... They are telling me to do terrible things... Sounds Fun!

    Match

    • Colonist
    • ***
    • Posts: 104
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #2 on: August 25, 2015, 06:10:07 PM »

    This mod will be purrfect!
    Logged

    Ninefinger

    • Colonist
    • ***
    • Posts: 284
    • Modpack Curator
      • View Profile
    Re: [A12] Cats!
    « Reply #3 on: August 25, 2015, 06:54:12 PM »

    Awesome! I love Cats!!! Just what was missing!!! Great job and nice textures!
    Logged

    Kalshion

    • Drifter
    • **
    • Posts: 33
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #4 on: August 25, 2015, 06:58:35 PM »

    Ahh kitties :-3

    Will diff' download this! Too bad I can't get you good pictures of my cat, he's a bit camera shy (except when he's asleep, then he's a ham-cat >_>)
    Logged

    jamesinar

    • Drifter
    • **
    • Posts: 47
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #5 on: August 25, 2015, 07:13:16 PM »

    Do they hunt down and murder everything smaller than they are?
    Logged

    mokonasakura

    • Colonist
    • ***
    • Posts: 101
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #6 on: August 25, 2015, 08:06:01 PM »

    Everything looks good but one thing I don't like is there "purr" sounds like a wood pecker. Just remove the purr and keep the meow.
    Logged

    PotatoeTater

    • Tester
    • Colonist
    • **
    • Posts: 469
    • Archivist, I know it's a weird job. :P
      • View Profile
    Re: [A12] Cats!
    « Reply #7 on: August 26, 2015, 12:21:44 AM »

    Awesome job man, I uses only a few mods and I can say this one gets to make the list.
    Logged
    Life is Strange

    Fluffy (l2032)

    • Planetologist
    • ****
    • Posts: 1395
    • Cat guy
      • View Profile
    Re: [A12] Cats!
    « Reply #8 on: August 26, 2015, 02:49:18 AM »

    Everything looks good but one thing I don't like is there "purr" sounds like a wood pecker. Just remove the purr and keep the meow.

    Aww, I quite liked that.... Maybe I can fiddle a bit with it so it's more of a background noise. Loving the feedback though, expect more tonight! (23:00 ish, europe time).
    Logged

    Romi

    • Colonist
    • ***
    • Posts: 229
      • View Profile
    Re: [A12] Cats!
    « Reply #9 on: August 26, 2015, 03:15:53 AM »

    I love dogs and cats.
    Logged

    harpo99999

    • Planetologist
    • ****
    • Posts: 1037
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #10 on: August 26, 2015, 07:54:17 AM »

    purrrrrdy
    Logged

    Batpeter

    • Drifter
    • **
    • Posts: 40
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #11 on: August 26, 2015, 08:18:51 AM »


    (request blue British Shorthair kthxbai)
    Logged

    Florius

    • Colonist
    • ***
    • Posts: 246
    • Explorer
      • View Profile
    Re: [A12] Cats!
    « Reply #12 on: August 26, 2015, 09:23:42 AM »

    Oh my god, thank you, my prayers have been answered! Hope you can expand the amount of cats/wild cats, perhaps lynx, etc!

    gruhfuss

    • Muffalo
    • *
    • Posts: 2
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #13 on: August 26, 2015, 09:39:34 AM »

    Add a cheetah! Good for chasing down fleeing raiders  :D
    Logged

    lokidemon

    • Drifter
    • **
    • Posts: 38
    • Refugee
      • View Profile
    Re: [A12] Cats!
    « Reply #14 on: August 26, 2015, 10:46:27 AM »

    Great mod, will be dl'ing as soon as I get home!
    Also because Black Cats Appreciation Day, oh wait, that was last week, nvrmnd, I volunteer mine (he's an ESH - European Shorthair)

    (Pictures, I can provide, oh my)
    « Last Edit: August 26, 2015, 10:49:40 AM by lokidemon »
    Logged
    Pages: [1] 2 3 ... 16