Animal Information Thread + Poll (A17 Updated)

Started by LouisTBR, September 01, 2015, 12:01:33 PM

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Favourite Animal? State Reasons below after voting please!

Alpaca
Alphabeaver
Boar
Boomalope
Boomrat
Capybara
Chicken
Chinchilla
Cobra
Cow
Deer
Dromedary (Camel)
Elephant
Elk
Hare
Husky
Iguana
Labrador
Megascarab
Monkey
Muffalo
Pig
Squirrel
Thrumbo
Tortoise
Warg
Yorkshire Terrier
Cassowary
Emu
Gazelle
Ibex
Megasloth
Ostrich
Snowhare
Turkey
Megaspider
Spelopede
Raccoon
Rat
Arctic Fox
Arctic Wolf
Cat
Cougar
Fennec Fox
Lynx
Panther
Red Fox
Timberwolf
Grizzly Bear

LouisTBR

Tortoises:
Attack - 7/10
Speed - 3/10
Defence - 9/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 45 Days
Avg. Babies per Birth - 3-4
Produce Times - None
Maturity Age - 24+ approx.
Market Value - 200 Silver

Iguanas:
Attack - 5/10
Speed - 4/10
Defence - 6/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 28 Days
Avg. Babies per Birth - 4-5
Produce Times - None
Maturity Age - 1+
Market Value - 100 Silver

Cobras:
Attack - 9/10
Speed - 10/10
Defence - 4/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 35 Days
Avg. Babies per Birth - 1-3
Produce Times - None
Maturity Age - 1+ Approx.
Market Value - 400 Silver

Megascarabs:
Attack - 7/10
Speed - 6/10
Defence - 8/10
Tameability - 1/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - Cannot Reproduce
Avg. Babies per Birth - Cannot Reproduce
Produce Times - None
Maturity Age - 1+
Market Value -  65 Silver

Alpacas:
Attack - 5/10
Speed - 6/10
Defence - 4/10
Tameability - 9/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 90 Days
Avg. Babies per Birth - 1-2
Production Times - Wool (15.3 days until fully grown.)
Maturity Age - 3+
Market Value - 400 Silver

Alphabeavers:
Attack - 6/10
Speed - 7/10
Defence - 5/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Dendrovourous (Trees)
Gestation Period - 28 days
Avg. Babies per Birth - 2-3
Production Times - None
Maturity Age - 3+
Market Value - 250 Silver

Wild Boars:
Attack - 7/10
Speed - 6/10
Defence - 6/10
Tameability - 5/10
Intelligence - Advanced
Diet - Omnivorous
Gestation Period - 26 Days
Avg. Babies per Birth - 2-3
Production Times - None
Maturity Age - 1+
Market Value - 170 Silver

Boomalopes:
Attack - 4/10
Speed - 5/10
Defence - 5/10
Tameability - 4/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 60 Days
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 1+
Market Value - 290 Silver

Boomrats:
Attack - 5/10
Speed - 6/10
Defence - 4/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 25 Days
Avg. Babies per Birth - 1-3
Production Times - None
Maturity Age - 1+
Market Value - 130 Silver

Capybara:
Attack - 7/10
Speed - 4/10
Defence - 5/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 28 Days
Avg. Babies per Birth - 2-3
Production Times - None
Maturity Age - 1+
Market Value - 97.80 Silver

Chickens:
Attack - 2/10
Speed - 4/10
Defence - 1/10
Tameability - 10/10
Intelligence - None
Diet - Herbivorous
Gestation Period - 60 Days
Avg. Babies per Birth - (Eggs) 1-3
Production Times - Eggs (4.3 Eggs per Day)
Maturity Age - 8 months +
Market Value - 95 Silver

Chinchillas:
Attack - 1/10
Speed - 10/10
Defence - 4/10
Tameability - 4/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 16 Days
Avg. Babies per Birth - 1-2
Production Times - None
Maturity Age - 1+
Market Value - 120 Silver

Cows:
Attack - 6/10
Speed - 5/10
Defence - 6/10
Tameability - 9/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 100 Days
Avg. Babies per Birth - 1-2
Production Times - Milk (27.2 Milk = 1 Day
Maturity Age - 2+
Market Value - 350 Silver

Deer:
Attack - 7/10
Speed - 8/10
Defence - 3/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 45 Days
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 1+
Market Value - 200 Silver


Dromedaries (Camels):
Attack - 8/10
Speed - 5/10
Defence - 3/10
Tameability - 7/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 60 Days
Avg. Babies per Birth - 1
Production Times - Wool (32 Days = 100% Grown) Milk (2.3 Days = 100% Full)
Maturity Age - 5+
Market Value - 450 Silver

Elephants:
Attack - 10/10
Speed - 7/10
Defence - 7/10
Tameability - 3/10
Intelligence - Advanced
Diet - Herbivorous
Gestation Period - 120 Days
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 3+
Market Value - 1100 Silver

Elk:
Attack - 8/10
Speed - 7/10
Defence - 4/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 50 Days
Avg. Babies per Birth - 1
Production Times - Milk (2 Days = 100% Fullness)
Maturity Age - 3+
Market Value - 550 Silver

Hares:
Attack - 5/10
Speed - 9/10
Defence - 4/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 17 Days
Avg. Babies per Birth - 4+
Production Times - None
Maturity Age - 1+
Market Value - 40 Silver

Huskies:
Attack - 8/10
Speed - 7/10
Defence - 8/10
Tameability - 10/10
Intelligence - Advanced
Diet - Omnivorous
Gestation Period - 45 Days
Avg. Babies per Birth - 2
Production Times - None
Maturity Age - 1+
Market Value - 300 Silver

Labrador Retrievers:
Attack - 7/10
Speed - 7/10
Defence - 7/10
Tameability - 10/10
Intelligence - Advanced
Diet - Omnivorous
Gestation Period - 45 Days
Avg. Babies per Birth - 2
Production Times - None
Maturity Age - 1+
Market Value - 300 Silver

Monkeys:
Attack - 3/10
Speed - 9/10
Defence - 2/10
Tameability - 4/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 32 Days
Avg. Babies per Birth - 2
Production Times - None
Maturity Age - 3+
Market Value - 300 Silver

Muffalos:
Attack - 8/10
Speed - 4/10
Defence - 3/10
Tameability - 5/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 60 Days
Avg. Babies per Birth - 1
Production Times - Milk (4 Days = 100% Full) Wool (60 Days = 100% Grown)
Maturity Age - 3+
Market Value - 500 Silver

Pigs:
Attack - 5/10
Speed - 6/10
Defence - 5/10
Tameability - 9/10
Intelligence - Advanced
Diet - Herbivorous
Gestation Period - 26 Days
Avg. Babies per Birth - 3
Production Times - None
Maturity Age - 1+
Market Value - 280 Silver

Rhinoceroses:
Attack - 9/10
Speed - 6/10
Defence - 9/10
Tameability - 1/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 90 Days
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 3+
Market Value - 1000 Silver

Squirrels:
Attack - 2/10
Speed - 10/10
Defence - 1/10
Tameability - 3/10
Intelligence - Intermediate
Diet - Herbivorous
Gestation Period - 20 Days
Avg. Babies per Birth - 4-5
Production Times - None
Maturity Age - 1+
Market Value - 60 Silver

Thrumbos:
Attack - 10/10
Speed - 7/10
Defence - 10/10
Tameability - 0.1/10
Intelligence - Advanced
Diet - Herbivorous and Dendrovourous (Trees)
Gestation Period - 300 Days
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 25+
Market Value - 4385 Silver

Wargs:
Attack - 10/10
Speed - 9/10
Defence - 9/10
Tameability - 2/10
Intelligence - Advanced
Diet - Carnivorous
Gestation Period - 45 Days
Avg. Babies per Birth - 1-2
Production Times - None
Maturity Age - 1+
Market Value - 450 Silver

Yorkshire Terriers:
Attack - 4/10
Speed - 4/10
Defence - 2/10
Tameability - 10/10
Intelligence - Intermediate
Diet - Omnivorous
Gestation Period - 1 Year
Avg. Babies per Birth - 2-3
Production Times - None
Maturity Age - 1+
Market Value - 200 Silver

Grizzly Bears:
Attack - 8/10
Speed - 10/10
Defence - 8/10
Tameability - 5/10
Intelligence - Advanced
Diet - Omnivorous
Gestation Period - 30 days
Avg. Babies per Birth - 1-2 years
Production Times - None
Maturity Age - 1+
Market Value - 700 Silver

Cougar
Attack - 9/10
Speed - 8/10
Defence - 8/10
Tameability - 5/10
Intelligence - Intermediate
Diet - Carnivorous
Gestation Period - 1-2 years
Avg. Babies per Birth - 1-2
Production Times - None
Maturity Age - 1+
Market Value - 650 Silver

Cat
Attack - 4/10
Speed - 8/10
Defence - 5/10
Tameability - 8/10
Intelligence - None
Diet - Herbivorous
Gestation Period - 1 year
Avg. Babies per Birth - 1-2
Production Times - None
Maturity Age - 1+
Market Value - 250 Silver

Polar Bear
Attack - 9/10
Speed -  9/10
Defence - 9/10
Tameability - 2/10
Intelligence - Advanced
Diet - Omnivorous
Gestation Period - 1 year
Avg. Babies per Birth - 1
Production Times - None
Maturity Age - 2+
Market Value - 700 Silver

Updated: (8/2017)

Caribou
Attack - 6/10
Speed -  6/10
Taming - 7.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 44 Caribou Leather
Meat Yield - 198 Caribou Meat
Production Times - Milk (12units/24hr)
Maturity Age - 0.45+

Cassowary:
Attack - 6/10
Speed -  7/10
Taming - 2/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 16 Cassowary Leather
Meat Yield - 72 Bird Meat
Production Times - Eggs (1unit/20days)
Maturity Age - 0.45+

Emu:
Attack - 6/10
Speed -  8/10
Taming - 0.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 16 Emu Leather
Meat Yield -  72 Bird Meat
Production Times - Eggs (1unit/18days)
Maturity Age - 0.45+

Gazelle:
Attack - 6/10
Speed -  7/10
Taming - 7.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 14 Gazelle Leather
Meat Yield -  63 Gazelle Meat
Maturity Age - 0.4+

Ibex:
Attack - 6.5/10
Speed -  5/10
Taming - 4.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 17 Goathide
Meat Yield -  77 Ibex Meat
Maturity Age - 0.5+

Megasloth:
Attack - 8.5/10
Speed -  4/10
Taming - 0.3/10
Training - Advanced
Diet - Herbivorous
Leather Yield - 80 Megasloth Leather
Meat Yield -  360 Megasloth Meat
Production - Wool (400units/50days)
Maturity Age - 3+

Ostrich:
Attack - 6.5/10
Speed -  7.5/10
Taming - 0.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 20 Ostrich Leather
Meat Yield -  90 Bird Meat
Production - Eggs (1unit/23days)
Maturity Age - 0.45+

Snowhare:
Attack - 3.5/10
Speed -  8/10
Taming - 2.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 4 Snowhare Leather
Meat Yield -  18 Hare Meat
Maturity Age - 0.3+

Turkey:
Attack - 6/10
Speed -  7.5/10
Taming - 6.5/10
Training - Intermediate
Diet - Herbivorous
Leather Yield - 12 Turkey Leather
Meat Yield -  54 Turkey Meat
Production - Eggs (1-3units/11days)
Maturity Age - 0.45+

Megaspider:
Attack - 7.5/10
Speed -  5/10
Taming - 0.5/10
Training - Intermediate
Diet - Omnivorous
Meat Yield -  108 Insect Meat
Maturity Age - 0.2+

Spelopede:
Attack - 7/10
Speed -  7.5/10
Taming - 0.5/10
Training - Intermediate
Diet - Omnivorous
Meat Yield -  72 Insect Meat
Maturity Age - 0.42+

Raccoon:
Attack - 6.5/10
Speed -  7/10
Taming - 2.5/10
Training - Intermediate
Diet - Omnivorous
Leather Yield - 6 Raccoon Leather
Meat Yield -  27 Raccoon Meat
Maturity Age - 0.4+

Rat:
Attack - 4.5/10
Speed -  5.5/10
Taming - 5/10
Training - Intermediate
Diet - Omnivorous
Leather Yield - 3 Rat Leather
Meat Yield -  14 Rat Meat
Maturity Age - 0.3+

Arctic Fox:
Attack - 6.5/10
Speed -  8/10
Taming - 2.5/10
Training - Advanced (no Release)
Diet - Carnivorous
Leather Yield - 11 Arctic Foxskin
Meat Yield - 50 Foxmeat
Maturity Age - 0.35+

Arctic Wolf:
Attack - 8.5/10
Speed -  8/10
Taming - 2.5/10
Training - Advanced
Diet - Carnivorous
Leather Yield - 17 Arctic Wolfskin
Meat Yield -  77 Wolfmeat
Maturity Age - 0.45+

Fennec Fox:
Attack - 6.5/10
Speed -  7.5/10
Taming - 2.5/10
Training - Advanced (no Release)
Diet - Carnivorous
Leather Yield - 11 Fennec Foxskin
Meat Yield -  50 Foxmeat
Maturity Age - 0.35+

Lynx:
Attack - 8/10
Speed -  9/10
Taming - 2/10
Training - Intermediate
Diet - Carnivorous
Leather Yield - 17 Lynxskin
Meat Yield -  72 Lynx Meat
Maturity Age - 0.4+

Panther:
Attack - 8/10
Speed -  8/10
Taming - 2/10
Training - Intermediate
Diet - Carnivorous
Leather Yield - 28 Pantherskin
Meat Yield -  126 Panther Meat
Maturity Age - 0.5+

Red Fox:
Attack - 7/10
Speed -  7.5/10
Taming - 2.5/10
Training - Advanced (no Release)
Diet - Carnivorous
Leather Yield - 11 Red Foxskin
Meat Yield -  50 Foxmeat
Maturity Age - 0.35+

Timberwolf:
Attack - 8.5/10
Speed -  7/10
Taming - 2.5/10
Training -Advanced
Diet - Carnivorous
Leather Yield - 17 Timber Wolfskin
Meat Yield - 77 Wolfmeat
Maturity Age - 0.45+



Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

b0rsuk

This would be better as a table. You need extra columns, for fur, milk, eggs etc. There are notable differences there. Alpaca fur grows relatively fast. Mufallo takes ages. Elks produce milk quickly. Mufallo take ages.

LouisTBR

Ok, sorry. Can you not still get the gist of it?
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

Daman453

Quote from: StorymasterQ on February 02, 2016, 08:19:52 PM
For flu, try a cock. If that doesn't work, try boobmilk. Nice.


LouisTBR

That's fine! I know, it could be more informative, but where's the fun in that?
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

Cimanyd

This is great! Very helpful post. A few notes:

The in-game name is "wild boar", not "boar".

"[Boomalopes] are a cross between Boomalopes, squirrel-like bombs, and muffalos." I think you mean boomrats there.
Some sort of psychic wave has swept over the landscape. Your colonists are okay, but...
It seems many of the scythers in the area have been driven insane.

LouisTBR

Oh, yeah, thanks for the correction. Happy to help anytime. If you want me to post a more detailed look at a certain animal, I am happy to do so! (especially tortoises!)
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

HalfmoonSmile

Interesting post, thanks.

Another con of elephants is that they seem very into getting drunk/consuming beer. I had 2/3 of my herd die of alcohol poisoning before understanding what was going on....wonder if it's just their ability to eat so much volume that gets them in trouble?

Also, how much do folks see animals nuzzling? Despite basically running rimzoos in two colonies I have only noticed it happen once (a rhino self-tamed and immediately nuzzled a hunter), no matter how I set up animal and colonist area restrictions. It seemed weird to lock every living being inside a small area for four months and see no interspecies interactions outside of taming/milking. Spaceyorkies feel about as useful as a single fine meal, hayfed cobras hang out docilely alongside puppies and chinchillas, and elephants never step on anything.

b0rsuk

I haven't seen nuzzling since one of A12 pre-releases. It was pretty good back then, other than annoying stonecutters to no end.

Elephants have 300 carrying capacity, and yes, can be trained to haul.  But they're quite slow and not that tough or strong in melee. They feel like having a hauler with bad back speed-wise.

LouisTBR

Quote from: HalfmoonSmile on September 01, 2015, 05:43:16 PM
Interesting post, thanks.

Another con of elephants is that they seem very into getting drunk/consuming beer. I had 2/3 of my herd die of alcohol poisoning before understanding what was going on....wonder if it's just their ability to eat so much volume that gets them in trouble?

Also, how much do folks see animals nuzzling? Despite basically running rimzoos in two colonies I have only noticed it happen once (a rhino self-tamed and immediately nuzzled a hunter), no matter how I set up animal and colonist area restrictions. It seemed weird to lock every living being inside a small area for four months and see no interspecies interactions outside of taming/milking. Spaceyorkies feel about as useful as a single fine meal, hayfed cobras hang out docilely alongside puppies and chinchillas, and elephants never step on anything.


Thanks! Yeah, not just elephants! My self-tamed boomalope drank 12 bottles of beer before being rescued by my husky! And, no I haven't had a colonist nuzzled in either testing (developement mode) or the regular game. And the fact that tamed animals are called {1} 1 really annoys me. Rhinos don't, though.
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

HalfmoonSmile

Oops, I actually just assumed the rhino nuzzled (I read that's when many animals are named, iirc), as it was the only named animal I've seen besides dogs and cobras, even though I had a few highly trained elephants. I haven't had any other rhinos; I'd guess they are probably automatically named.

Mikhail Reign

So rhinos don't nuzzle? How do they get named then? Because I'm in the same boat - the only animals I've seen named are the rhinos.

GamerGuy

I might be wrong but I'm sure monkeys have advanced intelligence. (?)

LouisTBR

No, I am doing the intelligence on the basis of their ability to haul and rescue, not the actual intelligence, because this would require and extra column about the size of the animal which will affect their capabilities.
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"

LouisTBR

I'm pretty sure all rhinos in the game are auto-named as soon as they are tamed. I think it is the same case for them when bought off of traders too.
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"