Visitor Areas

Started by LouisTBR, September 03, 2015, 03:55:50 PM

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The only problem is that if visitors come, say a pack of wargs may kill all 10 of them and utterly ruin your relationship with that faction.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

LouisTBR

Well, wargs and other manhunters will be disabled from harming the faction relations, but will still kill the visitors. This gives at least some leeway for the player.
Only in RimWorld is the phrase "31 Heavily-Armed Siegers are currently bombing your base" preferable to "50 manhunting squirrels are attacking your colony"