[Mod Request] Atheism mod

Started by MAD GOD, September 17, 2015, 09:43:48 AM

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Adamiks

Heh, it's pretty interesting. Maybe God/Gods are just creators of our matrix that we live in? ;d

MAD GOD

Quote from: cuproPanda on September 17, 2015, 02:25:59 PM
Pretty simple to do on your own.

thanx 2 u, panda, i'm already delete praying from joydefs, but i forget about joygiverdefs
now its complete

TheGentlmen

Quote from: cuproPanda on September 17, 2015, 02:25:59 PM
Some people still believe the Earth is flat
HEY... dats some serous stuffz their... I'll give them an A+ for the effort... Its kinda like when I proved that all numbers are equal when I got a math question wrong on a test...

Anyway: just like all numbers are not equal, i believe the earth is not flat.

Edit: I actually I grabed it off the internetz, but atleast I stated the source!!!

Edit: Be happy to give you a link!

Adamiks

Why you changed Gentlmen? ;{

One day you was a real Gentlmen, now you're a trololo soldier!

MAD GOD

i remove strings from Jobs_Joy and JoyGivers
they praying anyway

what i did wrong?
did i need to start a new game? or it must work with saved games?

can someone look at my mod?

[attachment deleted due to age]

cuproPanda

#20
Quote from: MAD GOD on September 17, 2015, 07:41:47 PM
i remove strings from Jobs_Joy and JoyGivers
they praying anyway

what i did wrong?
did i need to start a new game? or it must work with saved games?

can someone look at my mod?

The problem is you made a mod. I was talking about editing the core files, since you're removing a feature found in the base game. Below is a screenshot from a test I did. Replacing the words like I said earlier makes the colonist think instead of pray(apparently they're thinking about something pretty gross). Replace think/thinking with whatever you want.

I also added pics of exactly what I wrote(notice the file path at the top), if it helps. I'm pretty sure Tynan wouldn't like it if I distributed core files, so that'll have to do.

[attachment deleted due to age]
cuproPanda's Mods: Survivalist's Additions, Additional Joy Objects, Cupro's Drinks, Quarry, Cupro's Stones, Zen Garden, Cupro's Alloys, Preset Filtered Zones, & more!

MAD GOD

Quote from: cuproPanda on September 17, 2015, 08:25:54 PM
The problem is you made a mod. I was talking about editing the core files, since you're removing a feature found in the base game.

thank u panda
but, tell me please, can it be done by making mod, not by editing core files?

TheGentlmen

Quote from: Adamiks on September 17, 2015, 07:01:16 PM
Why you changed Gentlmen? ;{

One day you was a real Gentlmen, now you're a trololo soldier!

I felt like changing, got a problem? :)

But  you just noticed now... I thought everyone would've noticed by now...

cuproPanda

Quote from: MAD GOD on September 17, 2015, 08:45:19 PM
Quote from: cuproPanda on September 17, 2015, 08:25:54 PM
The problem is you made a mod. I was talking about editing the core files, since you're removing a feature found in the base game.

thank u panda
but, tell me please, can it be done by making mod, not by editing core files?

I'm sure it is, but I don't exactly know how. I've never tried removing things, only adding.
cuproPanda's Mods: Survivalist's Additions, Additional Joy Objects, Cupro's Drinks, Quarry, Cupro's Stones, Zen Garden, Cupro's Alloys, Preset Filtered Zones, & more!

A Friend

#24
Quote from: MAD GOD on September 17, 2015, 08:45:19 PM
Quote from: cuproPanda on September 17, 2015, 08:25:54 PM
The problem is you made a mod. I was talking about editing the core files, since you're removing a feature found in the base game.

thank u panda
but, tell me please, can it be done by making mod, not by editing core files?

Non Modder opinion:

Well, you could keep an unedited copy of the core files somewhere there just in case something goes wrong.
"For you, the day Randy graced your colony with a game-ending raid was the most memorable part of your game. But for Cassandra, it was Tuesday"

Squiggly lines you call drawings aka "My Deviantart page"

TheGentlmen

Quote from: KENERIC KABOOM KERSON Khat Klays Ksp (TheGentlmen) (GENT) on September 17, 2015, 08:47:21 PM
Quote from: Adamiks on September 17, 2015, 07:01:16 PM
Why you changed Gentlmen? ;{

One day you was a real Gentlmen, now you're a trololo soldier!

I felt like changing, got a problem? :)

But  you just noticed now... I thought everyone would've noticed by now...

Oh, and it was Ithyflea's who gave me the title, he said so him/herself in a PM and offered to remove it, I declined.

Also changed my name... AGAIN.

And I'm not and a trololo soldier, I'm an 'Ambaster of fun'

cuproPanda

Quote from: KENERIC KABOOM KERSON Khat Klays Ksp (TheGentlmen) (GENT) on September 18, 2015, 09:41:13 PM
Quote from: KENERIC KABOOM KERSON Khat Klays Ksp (TheGentlmen) (GENT) on September 17, 2015, 08:47:21 PM
Quote from: Adamiks on September 17, 2015, 07:01:16 PM
Why you changed Gentlmen? ;{

One day you was a real Gentlmen, now you're a trololo soldier!

I felt like changing, got a problem? :)

But  you just noticed now... I thought everyone would've noticed by now...

Oh, and it was Ithyflea's who gave me the title, he said so him/herself in a PM and offered to remove it, I declined.

Also changed my name... AGAIN.

And I'm not and a trololo soldier, I'm an 'Ambaster of fun'

As a mod dev, it might be a good idea to settle on a name you like and keep it. I imagine it'd get confusing for people to see [current name]'s Small Mods and Patches; they might think it's a different person and skip it.
cuproPanda's Mods: Survivalist's Additions, Additional Joy Objects, Cupro's Drinks, Quarry, Cupro's Stones, Zen Garden, Cupro's Alloys, Preset Filtered Zones, & more!

ItchyFlea

Quote from: MAD GOD on September 17, 2015, 08:45:19 PM
but, tell me please, can it be done by making mod, not by editing core files?
Unfortunately you cannot simply remove things from the core mod by creating a new mod that doesn't have that thing in it. Unless you replace or edit the Core mod, you have to override the item you wish to remove.

I've whipped up a mod (attached to this post) that should effectively remove the praying activity. All it does is set the chance of colonists deciding to do the praying activity to 0.

[attachment deleted due to age]
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

TheGentlmen

Quote from: cuproPanda on September 18, 2015, 10:01:12 PM
Quote from: KENERIC KABOOM KERSON Khat Klays Ksp (TheGentlmen) (GENT) on September 18, 2015, 09:41:13 PM
Quote from: KENERIC KABOOM KERSON Khat Klays Ksp (TheGentlmen) (GENT) on September 17, 2015, 08:47:21 PM
Quote from: Adamiks on September 17, 2015, 07:01:16 PM
Why you changed Gentlmen? ;{

One day you was a real Gentlmen, now you're a trololo soldier!

I felt like changing, got a problem? :)

But  you just noticed now... I thought everyone would've noticed by now...

Oh, and it was Ithyflea's who gave me the title, he said so him/herself in a PM and offered to remove it, I declined.

Also changed my name... AGAIN.

And I'm not and a trololo soldier, I'm an 'Ambaster of fun'

As a mod dev, it might be a good idea to settle on a name you like and keep it. I imagine it'd get confusing for people to see [current name]'s Small Mods and Patches; they might think it's a different person and skip it.
Good point...

ratboys