Ludeon Forums

Ludeon Forums

  • December 05, 2022, 10:11:52 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Poll

What do you want to see more of?

Events
- 23 (26.7%)
Dragon Types
- 24 (27.9%)
Equipment - Scale armour ect
- 26 (30.2%)
Other dragonlike creatures
- 10 (11.6%)
other - please comment bellow the other
- 3 (3.5%)

Total Members Voted: 86

Voting closed: January 01, 2016, 07:09:04 AM


Pages: 1 2 [3]

Author Topic: [A12] Dragons(v0.12): The Awakening!!  (Read 27797 times)

mew_the_pinkmin

  • Colonist
  • ***
  • Posts: 109
  • Phychic Twili Cat
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #30 on: January 25, 2016, 12:50:22 PM »

Can you put a .zip download available i don`t like dealing with .rar files. (i have no  programs for rar)
Logged
NoBadOrganThoughts        BigBatteries        PlantSaver

harpo99999

  • Planetologist
  • ****
  • Posts: 1078
  • Refugee
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #31 on: January 25, 2016, 05:53:21 PM »

Can you put a .zip download available i don`t like dealing with .rar files. (i have no  programs for rar)
you could look at (http://www.rarlab.com/download.htm) and choose the program to suit your operating system, also 7zip can work with rar files (download from this link http://www.7-zip.org/download.html)
Logged

Vas

  • Colonist
  • ***
  • Posts: 875
  • Dragon
    • View Profile
    • Feral Dragon
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #32 on: January 28, 2016, 09:41:25 AM »



This is more what I imagined a dragon mod for Rimworld to be like.  Dragon raids.  :|
« Last Edit: January 28, 2016, 09:43:20 AM by Vas »
Logged
Click to see my steam. I'm a lazy modder who takes long breaks and everyone seems to hate.

Randomdude_452

  • Muffalo
  • *
  • Posts: 1
  • Refugee
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #33 on: February 27, 2016, 12:38:16 PM »

im going full game of thrones now
Logged

Beathrus

  • Colonist
  • ***
  • Posts: 337
  • Haulin' all night!
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #34 on: February 29, 2016, 10:35:02 PM »



This is more what I imagined a dragon mod for Rimworld to be like.  Dragon raids.  :|

Screw that Majesty Mission. Pain in the arse. x.x
Logged

ORCACommander

  • Muffalo
  • *
  • Posts: 16
  • Refugee
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #35 on: April 22, 2016, 01:51:44 PM »

Not A13 Compatible
Logged

Korn.Mil

  • Drifter
  • **
  • Posts: 79
  • Refugee
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #36 on: April 25, 2016, 11:43:33 AM »

Willing to see this mod for A13 Version, with events and threats
Logged

Dragoon

  • Colonist
  • ***
  • Posts: 880
  • trash
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #37 on: April 26, 2016, 02:17:35 AM »

Logged
Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

noobonthisforum

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #38 on: August 21, 2017, 12:33:53 PM »

Will this ever be updated?
Logged

blaze7736

  • Colonist
  • ***
  • Posts: 176
  • Dark lord of all
    • View Profile
Re: [A12] Dragons(v0.12): The Awakening!!
« Reply #39 on: August 27, 2017, 08:28:54 AM »

Maby one-day kind of had to stop modding rim world and move on to other paying gigs, feel free to play around with the code but this does need a fair bit of work to update due to the c# scripts probably being outdated as well as the xml
Logged
Pages: 1 2 [3]