[A14] Community Core Library v0.14.3.1

Started by RWCCLTeam, October 20, 2015, 12:08:13 PM

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1000101

Quote from: prongssage on July 21, 2016, 01:55:52 PM
Whenever this installed my prisoners no longer eat, At first I thought it was an issue due to my other mods but I had only this mod active and still had the issue, when I no longer have this mod, they eat.

This issue should be resolved in the bug-fix release (v0.14.0.1) but I'll check it out.
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prongssage


JasonCD

Maybe it's just me, but I've tried to download the 0.14.0.1 User Package three or four times across different browsers and every time the download doesn't complete. Is there something up with GitHub? Any alternate hosting I could try to download it?

RWCCLTeam

v0.14.1 - He's Backstories People!

This version builds against RimWorld Alpha 14 (build 1241).

This build adds BackstoriesCore originally by mipen (who integrated the code into CCL) as well as fixes some small bugs.

As per usual, see our commit log for full details.

1000101

Quote from: JasonCD on July 21, 2016, 09:05:39 PMMaybe it's just me, but I've tried to download the 0.14.0.1 User Package three or four times across different browsers and every time the download doesn't complete. Is there something up with GitHub? Any alternate hosting I could try to download it?

Sometimes github has issues, but not usually.

We are preparing for a steam release but we were waiting until v0.14.1 was ready.  It should be Fluffy or skullywag who will be uploading it to steam in the next day or two.
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notfood

Is there a way to call the original function after you detoured it?

1000101

Detouring is destructive.  The original method have the first few bytes (5 for 32-bit, 12 for 64-bit) completely overwritten by the injected jump instruction and destination address.

See this discussion about the same thing.
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DariusWolfe

Is there any intent to expand the Backstories functionality beyond what was previously part of the mod? I'd really like an easy way to completely override all existing names, backstories and pregen-pawns with custom options.

notfood

I'd like backstories to have contexts for events like Toxic fallout, Volcanic winter, Crash landing, etc.

DariusWolfe

Quote from: notfood on July 22, 2016, 05:08:50 PM
I'd like backstories to have contexts for events like Toxic fallout, Volcanic winter, Crash landing, etc.

What do you mean?

notfood

#250
An old wish of mine for Backstories mod. I wanted certain colonists to only appear under certain events. To make a story.

Putting that aside. I've been toying with SpecialInjectors... Am I supposed to use something else for functions that should happen before map spawning. Or is it a bug?

Currently, in my testing, map setup happens before SpecialInjectors.Inject() call... which makes it not suitable for the uses I want to give it.


-edit- Nevermind. I was using PostLoadInjectors

Sarelth

Does the Steam release of CCL not have the Vanilla Tweaks? Can't find it in my mod list at all.

1000101

#252
Quote from: notfood on July 23, 2016, 02:00:21 PMAn old wish of mine for Backstories mod. I wanted certain colonists to only appear under certain events. To make a story.

New features should be added to our issue tracker with the "Enhancement" label.


Quote from: Sarelth on July 23, 2016, 02:06:05 PMDoes the Steam release of CCL not have the Vanilla Tweaks? Can't find it in my mod list at all.

That would need to be uploaded as a separate mod (which it is, but it's released as a single package on git).  We'll look at that next.  :)
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linkfanpc

#253
On the Steam release, turning on the mod causes everything in my main menu to appear blurry.

EDIT: Actually, it's only in full-screen.
ANOTHER EDIT: Now even when i disable the mod, everything is blurry, including in-game. Tried deleting the mod, even then, still blurry.

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I was gonna put a smart-guy quote here but i couldn't think of one so here's a stick dude.
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Dragoon

How do i go about adding backstories?
Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.