Apparel texture that isn't covered by head

Started by SlimeCrusher, October 24, 2015, 12:27:05 PM

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SlimeCrusher

Well, i'll make a bit more sense of that title.
I'm making a handheld modern shield, you know, those rectangle ones that cover the whole body. The problem is that ingame, the shield should be at the front of pawns, but the texture is behind the head, wich looks weird. In case that didn't make any sense, here's a screenshot (click to be bigger):

I also found out that jackets and such also cover the shield, as you can see...

Anyone knows if there's a way to make this work?

skullywag

Its a bit more indepth but check my medieval shield mod. It uses a modded personal shields  way of rendering a different texture. It does involve c# though...
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

SlimeCrusher

#2
Will check it out, thanks!
Is it ok if i use some of the code? I'm going to modify most of it for my purporses, but still i want to make sure before i do anything  :P
(Yes, the XML-only guy is digging into C#)

skullywag

Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?