downed mechanoids live forever and prevent future events from firing.

Started by halby, November 01, 2015, 08:32:30 PM

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halby

I had a poison ship that I never attacked, and a mechanoid raid that I left 'downed' but not killed... and I never again got any events, for like a year... finally I realized I wasn't getting events, so I killed the mechanoids, and instantly I got raided... so this seems to be a bug... either downed mechanoids should die after a day, or they shouldn't count as 'active event still in progress' when considering future events.

Mrred1

"Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings." ~ Robert Bloch ~

ison

There's nothing in the code which would prevent new raids from spawning when there's still a downed pawn on the map somewhere, so I guess it was just a bad luck, or maybe there was a bug which is now fixed in A13. Anyway, if it happens again, please report it.