SAVE OUR DOORS!...... and gates, refactor door and maybe pather code

Started by skullywag, November 05, 2015, 08:10:49 AM

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skullywag

Hi all,

I have a suggestion that I hope Tynan/Ison get to see.

Currently doors are simply rotated when placed on the vertical axis ingame. This A. doesnt fit the perspective of the game at all and B. doesnt allow people to add correct doors/gates based on thinner walls/fences for example. We cannot simply add a custom door class due to the way pawn pather works. So I ask, can we have the ability to at least define textures for doors via a similar method to graphic_multi and have _side or something. Or even better the ability to use custom door classes, or EVEN better both. :)

I understand this is of fairly small importance in the grand scheme of things but it would also slightly benefit the core game with better looking doors.

edit - look what could be done:

https://ludeon.com/forums/index.php?topic=12508.msg127672#msg127672
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Sandy

sorry for necro-ing this post after "2 years".. wait, 2 years and NO SUPPORT yet?
anyway,

+1