No mods work at all

Started by zekevalentine, November 16, 2015, 10:18:15 AM

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zekevalentine

I've tried multiple mods, all up to date with my version. I've even tried one of the mods to organize your mod list.

I made sure that the mod's folder was doubled up (the unzipped folder inside a folder) And of course they are in Rimworlds mod folder

After the mod is activated the menu won't pop up at all. As for my mod list, I keep my core file on (it is the first on the list) and as of now I only have EDB Prepare Carefully on the list (It's the 2nd on the list) I have tried many mods but they all do the same thing.

The dev console also goes blank after activating the mod and going to main menu

Loader exceptions:

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.ModController' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Dialog_Colonist' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Dialog_Preset' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Dialog_Colonist' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Dialog_Preset' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'Verse.Window' from assembly 'Assembly-CSharp, Version=0.12.5711.30462, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Page_PrepareCarefully' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.Page_PrepareCarefully' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass2' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass4' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass3' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1e' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass20' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass27' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass29' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass33' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass37' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass39' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass3b' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass41' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass4d' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass51' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass55' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass5b' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass61' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClasse' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass16' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1b' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass1e' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass22' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

=> System.TypeLoadException: Could not load type '<>c__DisplayClass24' from assembly 'EdBPrepareCarefully, Version=1.10.1.1, Culture=neutral, PublicKeyToken=null'.

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Could not find a type named EdB.PrepareCarefully.ModInitializer

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Could not find a type named EdB.PrepareCarefully.ModInitializer

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Exception doing OnGUI input for layer Verse.Layer_TutorStub: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentNullException: Argument cannot be null.

Parameter name: key

at System.Collections.Generic.Dictionary`2[System.Type,Verse.ITab].TryGetValue (System.Type key, Verse.ITab& value) [0x00000] in <filename unknown>:0

at Verse.ITabManager.GetSharedInstance (System.Type tabType) [0x00000] in <filename unknown>:0

at Verse.ThingDef.PostLoad () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0

--- End of inner exception stack trace ---

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0

at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0

at Verse.XmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0

at Verse.XmlToObject.ObjectFromXml[ThingDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0

at Verse.XmlLoader+<AllGameItemsFromAsset>c__Iterator129`1[Verse.ThingDef].MoveNext () [0x00000] in <filename unknown>:0

at Verse.ModDefSet`1[Verse.ThingDef].ReloadAllFromFiles () [0x00000] in <filename unknown>:0

at Verse.LoadedMod.ReloadAllContent () [0x00000] in <filename unknown>:0

at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0

at Verse.PlayDataLoader.LoadAllPlayData () [0x00000] in <filename unknown>:0

at RimWorld.Page_MainMenu..ctor () [0x00000] in <filename unknown>:0

at RimWorld.Page_ModsConfig.PostRemove () [0x00000] in <filename unknown>:0

at Verse.LayerStack.Remove (Verse.Layer layer) [0x00000] in <filename unknown>:0

at Verse.Layer_Window.Close (Boolean doCloseSound) [0x00000] in <filename unknown>:0

at Verse.Layer_Window.LayerOnGUI () [0x00000] in <filename unknown>:0

at Verse.LayerStack.LayerStackOnGUI () [0x00000] in <filename unknown>:0

Please help

DGInFamous

Without reading that whole thing... silly question, do you have EdB Mod Order? And if so is it 2nd on the list? Even with the error message you should still be able to execute ModOrder and then shut down and reopen RimWorld and it should all be set then.
....InFamous....

zekevalentine

#2
Quote from: zekevalentine on November 16, 2015, 10:18:15 AM
After the mod is activated the menu won't pop up at all. As for my mod list, I keep my core file on (it is the first on the list) and as of now I only have EDB Prepare Carefully on the list (It's the 2nd on the list) I have tried many mods but they all do the same thing.

I've even tried the mod that organizes the mods for you.

After reopening Rimworld the screen just remains black.

RawCode

remove all mods and add them one by one.

TLHeart

 I made sure that the mod's folder was doubled up (the unzipped folder inside a folder) And of course they are in Rimworlds mod folder

so you put the mods inside another folder? if you did that is the wrong way to do it.


Haplo

As TLHeart said, doubling up the mod folder is wrong and will prevent the mod to work.

If you go into your mod it should look like this: (most mods will have a folder named 'about')

../Mods/MyNewMod/About/...


This would be wrong:

../Mods/MyNewMod/MyNewMod/About/...


Toggle

Quote from: Haplo on November 20, 2015, 06:33:25 AM
As TLHeart said, doubling up the mod folder is wrong and will prevent the mod to work.

If you go into your mod it should look like this: (most mods will have a folder named 'about')

../Mods/MyNewMod/About/...


This would be wrong:

../Mods/MyNewMod/MyNewMod/About/...


He hasn't been online since the 16th, so I doubt he'll come back. Happens a lot... People make an account, ask a question, then after a bit never log on again, even if it gets solved.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

zekevalentine

None was doubled up. I also Tried having one mod at a time. Nothing seems to work.

Toggle

Quote from: zekevalentine on November 26, 2015, 08:55:50 PM
None was doubled up. I also Tried having one mod at a time. Nothing seems to work.

Oh, you came back.

Can you post your mod load order, your system OS, your rimworld version, and the folder location of the About folder for any mod, all the way from the start.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

zekevalentine

I'm running Windows XP
Rimworld is Version 0.11.857
My mod order is

  • Core
  • EdB Prepare carefully

Here is where the about folder is.

C:\Documents and Settings\Lan\Desktop\downloads\Games\RimWorld.Alpha.11b\Mods\EdBPrepareCarefully\About

Toggle

Yeah uh... Our current version is Alpha 12d. You're 6 versions outdated, which is why the mods won't work.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.