Doors on fire

Started by giannikampa, December 06, 2015, 11:39:56 AM

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giannikampa

I saw this multiple times:

there is a fire
a door is involved
guys go and stop it
EITHER
  the door involved in the fire goes on fire after a while (no fires around to trigger the door on fire again). You can think i did not completely stop the fire in first attempt, but I checked many times
AND
people going throught that door after extinguishing the fire get burn, sometime to death.
This for a bit of time after the event.

Vanilla game only
Last update
OS windows

It looks to me that the door itself counts as a room, and it gets superhot cause of the previous fire, so it burns again after the fire has been extinguished and burns to death people passing trough until it stabilize its temperature.

And as always.. sorry for my bad english

asanbr

I can't say for sure but I can speculate.

If you have a closed room and there is a fire, the room will become very warm. I've seen up to 600 degrees and I'm sure it can go higher.

Now even if you extinguish the fire, the room will still be warm and if someone enters the door (opens the door), heat will transfer out and a person standing in 600 degrees probably can start burning or get burn damages in real life too.

Also, if the door is closed and the room is still hot inside, I would think that things can start burning because of the heat even if there is no fire. Depending on the materials, perhaps the door is the most combustible thing. For example, if you had granite walls and a steel or wooden door, I would expect this to happen.

If the door and walls are of the same material, then maybe there's another reason that doors are more flammable.

Does any of the above make sense and/or explain what happened in your case?


When I get fires in rooms, I usually make them no-roof zones for a while until the temperature drops and the fire is extinguished. Then I add a roof again and it will be safe.

giannikampa

#2
sorry for not stating before, i do the same on rooms, but it is not the case.
had the issue even in a door that is not a part of a room but a simple (non enclosed) perimeter wall.
i was expecting more players to reconize the (maybe)bug. if you care try to test by yourself when a fire comes up. if my guess is correct whait for the door to burn for a while and then put off fire, then whait for flames to set up again, even non triggered by nothing around, or see burns in a colonist passing trough.
i could appreciate the behavior either in woodden and steel doors, have to try with other materials.
And as always.. sorry for my bad english

ison

Sounds weird. Can anyone else confirm that there is a bug?

Tynan

I addressed this before the A13 release. So, already fixed.
Tynan Sylvester - @TynanSylvester - Tynan's Blog