Updated to 3.7.0Big and juicy update coming your way, folks.
Among the highlights are 2 new tools- "Harvest fully grown" and "Strip mine".
Harvest fully grown became a separate tool, so it should be much more powerful when working within a selection of items. Separate modes for crops or trees only are included.
Strip mine is a shamelessly "borrowed" feature from the original
Vein miner mod by JuliaEllie. It draws a grid of mining orders to find hidden ores. Grid spacing and alignment can be customized in the complimentary popup window.
Compatibility with RIMMSqol has now been achieved, and the "disappearing tools" problem should now be solved. Even further, tool placement in the menus can now be customized by this or other mods.
Important: if you've been playing with RIMMSqol and your tools are now missing, go to Options > Mod Settings > QoL > Architect Buttons > press red X next to orders. After that you can customize your orders menu again.
A lot of the internals of the mod have changed in this update, so bugs are a possibility. Let me know how things work out for you. Enjoy.
P.S. Update is for Rimworld 1.0