[mod request] zombies for A12 and gas weapons/traps

Started by Austintrollinski, January 18, 2016, 10:05:34 AM

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Austintrollinski

well i was looking for a zombie mod for A12 but i only for A11.

i thought of a idea for traps and weapons when the toxic fallout event i thought of gas weapons/traps
for weapons teargas that can take down raider but not dose not kill them. toxic gas grenades witch kill stuff fast. 2 types for grenades launchers for both types for grenades. for traps have vents that release rather teargas for riot control or toxic gas to kill.to use the gas you have to set up a some sort of container for the gas and from there you have to set up pipes for the the gas to area you want it to go. just one more note there should be a gas mask so your colony wont get hurt when using the weapons and traps.

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If you checked the last few pages of the mod, it works for a12, it just has bugs.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.