Your Cheapest Ideas

Started by Tynan, October 09, 2013, 12:17:07 AM

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Poochie

Few ideas:

Colonists should clean their own bedrooms as a joy activity - similar to meditation or going for a walk. Makes more sense than having the designated maid bust in to your bedroom and clean it while you're out at work in some ways.

Animal sleeping spots (and cloth animal beds etc) in bedrooms should be restricted to whoever's bedroom's pet it is - e.g. if John has a husky assigned to him, the husky should sleep in John's bedroom if there's an animal sleeping spot in it, rather than a random llama. I know this can be worked around with designated animal areas but if there's backend stuff that can be done to make this happen it'd be really cute.

Manned turrets? Similar to mortars as they are currently? I know we have the sentry turrets currently, but having bigger stationery guns could be a really cool thing - be they minigun turrets, rocket turrets or another kind. If raiders who drop directly on you took one of these over that could lead to a really climatic battle too! They'd have a high initial resource cost and maybe require constant ammo manufacturing like mortars?

Neotic

#3091
Smooth walls:
Lets say you have a cave base and instead of replacing the walls you could just smooth them so you could get a neutral effect or a +1 effect (for beauty). They would take a long time to smooth though, but not too long because they would be pointless. Long enough so that's you can weigh your options
BRAIN-OVERLOAD

Lakuna

Whenever you click on a corpse, It should show the cause of death, i.e. Starvation, blood loss, etc.

Poochie

Quote from: yaplash on May 22, 2016, 10:14:09 PM
Whenever you click on a corpse, It should show the cause of death, i.e. Starvation, blood loss, etc.

Maybe something subtle for deaths caused by the story teller when they don't want you recruiting more colonists from prisoners - "shock" or something

Lakuna

Quote from: Poochie on May 22, 2016, 10:49:09 PM
Quote from: yaplash on May 22, 2016, 10:14:09 PM
Whenever you click on a corpse, It should show the cause of death, i.e. Starvation, blood loss, etc.

Maybe something subtle for deaths caused by the story teller when they don't want you recruiting more colonists from prisoners - "shock" or something

I like.
Much wow.
+1

giannikampa

a trait that has less or none debuff when crowded around and has debuff when alone
And as always.. sorry for my bad english

Ashtar

It'd be nice to be able to export a medium or high-res screenshot of:
- the whole map
- your home area
- ??

I really like seeing others bases, but a lot of these screenshots online are not zoomed enough to see both the overall view and the details of exactly what's going on.

MrRocket50

Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.

Lakuna

Quote from: MrRocket50 on May 24, 2016, 04:33:54 PM
Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.
YES PLEASE
Maybe also something similar for the end?

MrRocket50

Quote from: yaplash on May 24, 2016, 05:26:21 PM
Quote from: MrRocket50 on May 24, 2016, 04:33:54 PM
Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.
YES PLEASE
Maybe also something similar for the end?

Maybe something like this (I tried): http://s33.postimg.org/i2gkx7pjz/ending.jpg


Nitro1248

Quote from: MrRocket50 on May 24, 2016, 05:44:56 PM
Quote from: yaplash on May 24, 2016, 05:26:21 PM
Quote from: MrRocket50 on May 24, 2016, 04:33:54 PM
Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.
YES PLEASE
Maybe also something similar for the end?

Maybe something like this (I tried): http://s33.postimg.org/i2gkx7pjz/ending.jpg

Please accept one of my internets

MrRocket50

Quote from: Nitro1248 on May 25, 2016, 09:32:33 AM
Quote from: MrRocket50 on May 24, 2016, 05:44:56 PM
Quote from: yaplash on May 24, 2016, 05:26:21 PM
Quote from: MrRocket50 on May 24, 2016, 04:33:54 PM
Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.
YES PLEASE
Maybe also something similar for the end?

Maybe something like this (I tried): http://s33.postimg.org/i2gkx7pjz/ending.jpg

Please accept one of my internets

Why thank you.

The current ending with black screen is a bit boring, specially the when you see it the first time.

Lakuna

Quote from: MrRocket50 on May 25, 2016, 11:58:23 AM
Quote from: Nitro1248 on May 25, 2016, 09:32:33 AM
Quote from: MrRocket50 on May 24, 2016, 05:44:56 PM
Quote from: yaplash on May 24, 2016, 05:26:21 PM
Quote from: MrRocket50 on May 24, 2016, 04:33:54 PM
Intro.

Cutscenes showing the 3 guys escaping from the spaceship, and the escape pods falling on planet after the explosion.
YES PLEASE
Maybe also something similar for the end?

Maybe something like this (I tried): http://s33.postimg.org/i2gkx7pjz/ending.jpg

Please accept one of my internets

Why thank you.

The current ending with black screen is a bit boring, specially the when you see it the first time.
Alpha 14: The end screen update.

charkesd

menu that lets you enable/disable forbidden for all items on the map

could even be exactly like allowed menu for storage zones.