Modded keybindings are not re-bindable

Started by Fluffy (l2032), January 23, 2016, 03:51:11 PM

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Fluffy (l2032)

Keybindings added through keybindingdefs in mods can not be changed from their default - the old key is de-registered, but the new key is not registered, options do show the correct key but they do not work in-game. If the keybinding is changed back to the original keybinding (manually or with the reset button) it works again.






ison

Does it still happen in A13? I can't reproduce it.

Fluffy (l2032)

#2
Actually, no, it doesn't happen anymore. I had noticed that but haven't reported back, sorry.

The other bug related to hotkeys does still exist, categories are getting split up.

edit: just noticed you already saw and fixed it, awesome! You're on fire lately :P

ison

Great. Yeah, the other bug is already fixed.

only 13 pages of bugs left...