[Request] Longer months

Started by Lynsis, February 17, 2016, 02:30:05 AM

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Honestly what's the point of doubling ticks if you halve the year... It's the exact same amount of ticks. If it's supposed to help with long walking times and activities, it'll be taking the exact same amount of time in total.
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Vas

The point is to make the day feel longer, as in FEEL longer, technically you'll spend longer getting through a single day, but it'll be the same if you were to say "I survived 30 days".  Instead of saying I survived 30 short days, you survived 30 long days.  Same amount of hours, more stuff done in a single day.

At this point the months are stupidly short though, and make no sense at all.  You might as well switch to a 4 "month" game where the months are just seasons.  Still also sounds ridiculous too because the seasons wouldn't play out well either, all physics in this game are null, there is no physics.  Teleportation, Shields, magic rainbow pooping dragons, they are all absolutely possible in Rimworld because there is no physics.

However, I still believe that since Tynan is set on this path, he should be switching to this;
http://pastebin.com/bsgFVeMT where the GenDate.cs is http://pastebin.com/wyqQPD8H in the core game.
https://ludeon.com/forums/index.php?topic=17680.msg193448#msg193448

If you support my suggestion, please show your support on the topic.  This'll make it possible for anyone to add or remove months from the game, as well as change month names, add more or take away days from each month, change the starting year, change how many hours are in each day, change how many ticks are in each hour, and even add leap years to the game.  All under the player's control in a single XML file so mods can make new date systems.
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pktongrimworld

^sounds good. and since you did the work already for them, why not? :P

TLHeart

Hey the whole keep the ticks the same for the year, make days longer, and the months shorter is a very bad idea... but it is the trend he has been going with since he started, and he is the king.

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Quote from: Vas on February 28, 2016, 01:16:50 PM
Teleportation, Shields, magic rainbow pooping dragons, they are all absolutely possible in Rimworld because there is no physics.
Since when have we been able to teleport? WHAT HAVE YOU BEEN HIDING FROM ME!?
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

Vas

Pretty sure a teleportation mod would be easy to make.  :P  There are even teleporting power and item mods out already.  Like A2B Belt.
Click to see my steam. I'm a lazy modder who takes long breaks and everyone seems to hate.