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Author Topic: [1.3] Map Reroll (2.7.1) - Pick your starting map  (Read 256105 times)

tile7

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Re: [1.1] Map Reroll (2.5.2) - Pick your starting map
« Reply #330 on: May 20, 2020, 07:54:26 AM »

Hi.

Strange behaviour with latest update.

Sometimes 1st map is just black.
And when trying to change pages, it goes from page 1 to 6, 11.... not possible to go to any page in between.
Also please check if possible to start map generation from given page. Not always from page 1.
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tile7

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Re: [1.1] Map Reroll (2.5.2) - Pick your starting map
« Reply #331 on: May 21, 2020, 03:11:38 AM »

Working.
Changed load order.
Something in new version changed but with changed load order, working.
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bustedbunny

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Re: [1.1] Map Reroll (2.5.2) - Pick your starting map
« Reply #332 on: June 26, 2020, 04:54:27 AM »

Could you add support for Z-levels mod? So that reroll button appears after Z-level generated.
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UnlimitedHugs

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #333 on: August 15, 2020, 11:12:08 AM »

Updated to 2.6.0

Hey folks, the 1.2 update is live.
While I was at it, I tweaked some stuff:
- There is now a button to re-enable the dice button after you clicked "Keep this map"- you can find it in the mod settings.
- You can now enter an arbitrary number into the map size setting. If your PC can handle it, I won't be the one to stop ya.
- There are now some optimizations in place, so you should notice significantly faster preview generation.

Take care and have a good one.
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HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

doc776

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #334 on: August 26, 2020, 11:46:16 AM »

I have this odd behaviour. So generated world and initial map right before sleep. The next day i tried to do map reroll and it places pawns dead center of map even if center is covered in mountain. In the log it says: warn couldn't find drop spot. Yet if i start a new colony and do reroll of map right then and there, this odd behaviour does not occur and no matter what stupid settings are in map designer pawns are always placed in an open area. where ever there is room. Also it does not spawn the items in the scenario like space ship chunks around the map etc.
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UnlimitedHugs

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #335 on: August 26, 2020, 12:06:32 PM »

In the log it says: warn couldn't find drop spot.

Yeah, had this happen a few times, too. It's a bit tricky to reproduce.
The error is caused by a method in the base game that makes a limited number of random attempts. I suppose I could replace it with one of my own that is guaranteed to succeed.
If it happens again, do post your log, or just the trace of the error- it'll help me track down the method.
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HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

doc776

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #336 on: August 26, 2020, 12:37:51 PM »

things i did that may or may not have contributed:
 - I generated the world and first map the day prior, so next day i decided to pick and choose a shiny map.
 - spaming generate new map with out leaving it for next day with wacky settings that cover the center always placed pawns and scattered scenario items with out issue
- i did use world edit to place couple faction bases near me and change my tile temp, had no issues with regenerating the map
- today the same map seed generates identicle map but slightly different road system (omg something updated? was a good tile)

here is log after loading the save from day prior and running map reroll after clearing the log:
https://hatebin.com/rnqqryvryv

rerolling into a flat map also didnt scatter scenario items/chunks and placed pawns dead centre
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UnlimitedHugs

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #337 on: August 26, 2020, 01:39:42 PM »

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HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

Zylle

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #338 on: November 16, 2020, 11:47:12 PM »

Minor bug, selecting 2 or more items changes the text size in the reroll window.

Pic: https://i.imgur.com/xbf3Vhq.png
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UnlimitedHugs

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #339 on: November 17, 2020, 03:42:53 AM »

Minor bug, selecting 2 or more items changes the text size in the reroll window.

That's super weird. I did confirm it on my end though, so thank you for the report.
I'll see about including a fix the next time I'm updating.
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HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

Oblitus

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #340 on: February 24, 2021, 09:02:03 PM »

Rerolling maps from scenarios that have forced map features, like Mercenaries start from VFE: Insectoids or Lone Scrapper from VFE: Mechanoids, don't have those features after reroll.

enceos

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Re: [1.2] Map Reroll (2.6.0) - Pick your starting map
« Reply #341 on: March 29, 2021, 09:17:47 PM »

Thank you so much for this wonderful mod! Even though we use it only once per story, it is still such a time and nerve saver.
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UnlimitedHugs

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Re: [1.3] Map Reroll (2.7.0) - Pick your starting map
« Reply #342 on: July 19, 2021, 11:08:42 AM »

Updated to 2.7.0

Updated version for Rimworld 1.3 is live.

Thank you so much for this wonderful mod! Even though we use it only once per story, it is still such a time and nerve saver.
<3

Rerolling maps from scenarios that have forced map features, like Mercenaries start from VFE: Insectoids or Lone Scrapper from VFE: Mechanoids, don't have those features after reroll.
Alas, it's not trivial to support features from other mods, since everyone implements them differently.
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HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

Panacea

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Error while generating previews
« Reply #343 on: July 30, 2021, 11:07:05 AM »

If this is already mentioned somewhere, forgive me.  These forums are densely packed with responses and I don't have the time to read everything. 

Randomly but often get this error while generating previews for a map with a river on it.   If I try to load a map after getting this error, it will boot me back to main menu.

Failed to find all necessary river flow data
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Log:ErrorOnce (string,int)
RimWorld.GenStep_Terrain:GenerateRiverLookupTexture (Verse.Map,RimWorld.RiverMaker)
(wrapper dynamic-method) RimWorld.GenStep_Terrain:RimWorld.GenStep_Terrain.GenerateRiver_Patch2 (RimWorld.GenStep_Terrain,Verse.Map)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
MapReroll.MapPreviewGenerator:GeneratePreviewForSeed (string,int,int,bool,MapReroll.MapPreviewGenerator/ThreadableTexture)
MapReroll.MapPreviewGenerator:DoThreadWork ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()


Hugslib:  https://gist.github.com/f202537db120544b540a74ac22f70cbe
« Last Edit: July 30, 2021, 11:10:31 AM by wittershins »
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CrazyOatmeal

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Re: [1.3] Map Reroll (2.7.0) - Pick your starting map
« Reply #344 on: September 20, 2021, 10:05:58 PM »

Reroll icon does not appear on the starting map, but appears when moving/resettling. "reenable rerolls" button in mod menu does not help.

https://gist.github.com/e4a7d8adaad5d66d5a462b34413bf692
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