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Author Topic: [A17] The Spetsnaz GORKA Kit - 02/10/2017 New weapon textures, market balancing  (Read 9227 times)

Chicken Plucker

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Re: [A17] The Spetsnaz GORKA Kit - 31/07/2017 CE Texture fix
« Reply #15 on: July 31, 2017, 04:22:52 PM »

Fixed CE texture problem, forgot to put winter helmet and armored parka files in the CE folder, whoops sorry

Note: Vanilla version is unaffected

Chicken Plucker

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Re: [A17] The Spetsnaz GORKA Kit - 03/08/2017 Sneaky Breeki update
« Reply #16 on: August 02, 2017, 08:59:03 PM »

new content out, updated

Chicken Plucker

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Re: [A17] The Spetsnaz GORKA Kit - 03/08/2017 Armor Balance
« Reply #17 on: August 03, 2017, 05:54:23 PM »

updated, balance

Chicken Plucker

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Gun names are now real names to make them shorter and look tidier on-screen. Updooted

Chicken Plucker

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Re: [A17] The Spetsnaz GORKA Kit - 05/08/2017 Armorer Table update
« Reply #19 on: August 06, 2017, 03:23:49 PM »

Bang, updooted

Armorer Table added, Machining table is no longer messy

Silas_

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Re: [A17] The Spetsnaz GORKA Kit - 06/08/2017 Armorer Table update
« Reply #20 on: August 07, 2017, 09:29:00 PM »

Do the gas masks actually protect from toxic fallout, etc?
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Chicken Plucker

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updated, no new clothing textures for this one yet, but I have sorted out the market issue and added new weapon textures. University is back so I will be busier

cashgrany

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hi Chicken Plucker, can I have permission to use your mod spetsnaz gorka kit?
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Chicken Plucker

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hi Chicken Plucker, can I have permission to use your mod spetsnaz gorka kit?

Use for what? The textures are outdated and so is the coding. If you want to use them feel free, but just to let you know, the stuff isn't top notch as my newer things

Jennings

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Do forgive the semi-obscure reference, but: GORKAAAAAAAAAAAAAAA!!! [/James Adomian on Chapo Trap House]
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